21.03.2013, 15:51
Hey guys,
I added a system, if any civilian tries to steal a Law Enforcement vehicle, their wanted level goes up.
But if I enter any vehicle, my wanted level still goes up, no matter what vehicle I enter!!!
Please help!!
I added a system, if any civilian tries to steal a Law Enforcement vehicle, their wanted level goes up.
pawn Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(vehicleid == Ambulance1 || vehicleid == Ambulance2 || vehicleid == Ambulance3
|| vehicleid == Ambulance4 && gTeam[playerid] == TEAM_CIV || gTeam[playerid] == TEAM_CIV_ROBBER || gTeam[playerid] == TEAM_CIV_RAPIST || gTeam[playerid] == TEAM_CIV_TERRORIST || gTeam[playerid] == TEAM_CIV_DRUGGIE || gTeam[playerid] == TEAM_CIV_WEAPONSELLER || gTeam[playerid] == TEAM_CIV_SPY || gTeam[playerid] == TEAM_CIV_KIDNAPPER )
{
SendClientMessage(playerid, INFO, "[WANTED LEVEL] Wanted level 2 - Stealing an Enforcement vehicle!");
SetPlayerWantedLevel(playerid, 2);
return 1;
}
return 1;
}
Please help!!