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Can any body tell me how to make the player dont teleport on OnPlayerRequestClass
ty.
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if you dont want it to teleport, what do you want it to teleport on onplayerrequestclass. And what is it doing now ?
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dude i mean PLAYER CAN TELEPORT ON OnPlayerRequestClass and i want to ask if there any thing to block all the teleports on OnPlayerRequestClass or some thing
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Mhm you want to check if the player is spawned, right?
new bool:PlayerSpawned[MAX_PLAYERS];
OnPlayerConnect and OnPlayerDeath
PlayerSpawned[playerid] = false;
OnPlayerSpawn
PlayerSpawned[playerid] = true;
Just use PlayerSpawned[playerid] == true to check if the player is spawned.