20.01.2013, 20:01
See i got an problem with the repair command .
I am trying to make that the vehicle get's repaired after 15 secs , but it wont work . Give a look at this :
And the forwarded timer is here :
It is already forwarded at top of script :
idk what's wrong with it . The message "Assistance called etc" appears but the repair wont happen . Any suggestion ?
I am trying to make that the vehicle get's repaired after 15 secs , but it wont work . Give a look at this :
pawn Код:
COMMAND:repair(playerid, params[])
{
// Send the command to all admins so they can see it
SendAdminText(playerid, "/repair", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 1
if (APlayerData[playerid][PlayerLevel] >= 1)
{
// Check if the player is inside a vehicle
if(!IsPlayerInAnyVehicle(playerid))
return SendClientMessage(playerid, 0xFF0000FF, "You are not in a vehicle!"); // Let the player know he's not inside a vehicle and let the server know that this was a valid command
// Fully repair the vehicle (damage value and bodywork)
SetTimer("Repair_CMD", 15000, false);
SendClientMessage(playerid, 0xFF9900AA, "Assistance called . Your vehicle will be repaired in 15 minutes");
// RepairVehicle(GetPlayerVehicleID(playerid));
// Send the player a message to inform him that his vehicle has been repaired
// SendClientMessage(playerid, 0x00FF00FF, "Your vehicle has been successfully repaired!");
}
else
return 0;
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}
pawn Код:
public Repair_CMD()
{
new playerid, vehicleid = GetPlayerVehicleID(playerid);
SetVehicleHealth(vehicleid, 1000.0);
// Send the player a message to inform him that his vehicle has been repaired
SendClientMessage(playerid, 0x00FF00FF, "Your vehicle has been successfully repaired!");
return 1;
}
pawn Код:
forward Repair_CMD();