[Map] Fort Carson Simple Mansion
#1

ScreenShots




Pawn
pawn Code:
RemoveBuildingForPlayer(playerid, 3358, -369.9219, 1173.5469, 23.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3360, -362.0625, 1198.6563, 18.5938, 0.25);
RemoveBuildingForPlayer(playerid, 16728, -402.5859, 1205.4063, 27.6094, 0.25);
RemoveBuildingForPlayer(playerid, 16739, -297.1016, 1152.9688, 27.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1159.1719, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 773, -389.9453, 1162.2813, 14.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1506, -370.6328, 1169.2109, 19.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3356, -369.9219, 1173.5469, 23.0781, 0.25);
RemoveBuildingForPlayer(playerid, 700, -383.1094, 1185.4453, 17.5000, 0.25);
RemoveBuildingForPlayer(playerid, 669, -375.7734, 1189.2422, 18.6484, 0.25);
RemoveBuildingForPlayer(playerid, 16500, -360.7656, 1194.2578, 20.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3359, -362.0625, 1198.6563, 18.5938, 0.25);
RemoveBuildingForPlayer(playerid, 16503, -402.5859, 1205.4063, 27.6094, 0.25);
CreateDynamicObject(3598, -366.09, 1177.31, 20.92,   0.00, 0.00, 47.73);
CreateDynamicObject(673, -388.13, 1179.18, 15.50,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -394.35, 1169.57, 14.11,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -393.76, 1174.41, 14.11,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -387.37, 1167.58, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -367.91, 1157.32, 16.21,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -361.03, 1154.04, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(3749, -351.04, 1156.61, 23.93,   0.00, 0.00, 48.10);
CreateDynamicObject(673, -348.08, 1168.47, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -349.35, 1173.81, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -350.01, 1179.27, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -349.74, 1185.12, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -353.33, 1189.06, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -357.66, 1193.26, 16.51,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -363.08, 1196.73, 16.51,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -369.20, 1196.79, 16.51,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -374.73, 1194.36, 16.51,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -379.48, 1190.28, 16.51,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -383.41, 1184.29, 15.90,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -380.48, 1165.13, 15.49,   0.00, 0.00, 0.80);
CreateDynamicObject(673, -373.90, 1160.28, 16.21,   0.00, 0.00, 0.80);
CreateDynamicObject(1646, -374.58, 1177.47, 19.05,   0.00, 0.00, 225.14);
CreateDynamicObject(1646, -375.52, 1176.37, 19.05,   0.00, 0.00, 225.14);
CreateDynamicObject(9833, -358.82, 1164.14, 21.61,   0.00, 0.00, 0.00);

ENJOY
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#2

I like but I preffer mine
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#3

Quote:
Originally Posted by TiTaNic
View Post
I like but I preffer mine
ok, ty
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#4

hallall respekte ) ((+Rep))
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#5

Quote:
Originally Posted by virusa1
View Post
hallall respekte ) ((+Rep))
rrofsh....
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