13.12.2012, 22:05
(
Последний раз редактировалось Fernado Samuel; 04.10.2013 в 18:08.
)
Removed
strcat( ( PropInfo[ID][PropOwner][0]='\0', PropInfo[ID][PropOwner] ), pName, sizeof(pName));
GetPlayerName(playerid,PropInfo[ID][PropOwner],MAX_PLAYER_NAME);
MAX_PLAYER_NAME is defined as a macro to 24 - and 24 is the longest a player name can be. There's no difference if he uses MAX_PLAYER_NAME or 24 UNLESS he did, as you said, #undef and re-define it to something else - something I find highly unlikely.
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I'm not arguing about what's best, it's an obvious fact.
He can undefine it then define to 15, then we have 9 wasted character spots, why? It's best if it's dynamic, correct? |