09.12.2012, 21:15
Bom, eu estou criando um sistema de entrar/sair de interior fiz um sу para treinar mesmo ver o que ia sair e tal, mais depois que eu fiz ele deu alguns erros. Espero que alguйm possa me ajudar. ((Tentei resolver mais nгo consegui.))
ERROS:
Vou postar o GAMEMODE inteiro, nesse GAMEMODE sу tem esse sistema mesmo.
CУDIGO:
ERROS:
Код:
C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(99) : warning 209: function "OnPlayerCommandText" should return a value C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(99) : error 010: invalid function or declaration C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(101) : error 010: invalid function or declaration C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(106) : error 010: invalid function or declaration C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(108) : error 010: invalid function or declaration C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(178) : warning 217: loose indentation C:\Users\Leilson\Desktop\Showtime DM Brazil\gamemodes\teste.pwn(219) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
CУDIGO:
pawn Код:
//----------------------------------------------------------------------------//
#include <a_samp>
//----------------------------------------------------------------------------//
//----------------------------------------------------------------------------//
new EntradaPickup;
new SaidaPickup;
//----------------------------------------------------------------------------//
main()
{
print(" ");
print(" Showtime DM Brazil | Versгo: 1.0.1");
print(" Gamemode carregado com sucesso!");
print(" Olб, seja muito bem vindo!");
print(" ");
}
public OnGameModeInit()
{
SetGameModeText("Versгo 1.0.1");
AddPlayerClass(0, 1642.1667, -2335.4941, 13.5469, 7.6790, 0, 0, 0, 0, 0, 0);
EntradaPickup = CreatePickup(1314, 2, 2045.0410, -1908.0431, 13.5469, -1);
SaidaPickup = CreatePickup(1239, 2, 1494.3314, 1303.5787, 1093.2891, -1);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1094.0081,-934.7470,1000.0987);
SetPlayerCameraPos(playerid, 1094.0081,-934.7470,157.0987);
SetPlayerCameraLookAt(playerid, 1190.5789,-1060.4253,76.4776);
return 1;
}
//----------------------------------------------------------------------------//
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
if(strcmp(cmdtext, "/entrar", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, 2695.6880, -1704.6300, 11.8438))
{
SetPlayerPos(playerid, 1494.325195,1304.942871,1093.289062);
SetPlayerInterior(playerid, 3);
}
return true;
}
if(strcmp(cmdtext, "/sair", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1494.325195,1304.942871,1093.289062))
{
SetPlayerPos(playerid, 2695.6880, -1704.6300, 11.8438);
SetPlayerInterior(playerid, 0);
}
return true; // Returnando a 1
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == EntradaPickup)
{
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 1494.3314, 1303.5787, 1093.2891);
}
if(pickupid == SaidaPickup)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1503.3359, 1432.3585, 10.1191);
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((newkeys==KEY_SECONDARY_ATTACK))
{
OnPlayerCommandText(playerid,"/entrar");
OnPlayerCommandText(playerid,"/sair");
}
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}