[Map] #1 - Low Class Casino/Bar
#1

DAWNZ' CREATIONS


OBJECTS:
93

MAP NAME: Low Class Casino/Bar

DESCRIPTION: I had been thinking of making a casino,
for a long long time. Got some inspiration from some pictures,
and a local casino I've visisted on purpose of this map. It fits for roleplay servers.
The screens are a bit outdated, as I added some slot machines to the middle along with black-jack tables
because I felt it was kind of empty.

SCREENS:
http://imageshack.us/photo/my-images/96/samp298q.png/
http://imageshack.us/photo/my-images/404/samp299v.png/
http://imageshack.us/photo/my-images...amp300fbo.png/
http://imageshack.us/photo/my-images/838/samp301in.png/
http://imageshack.us/photo/my-images/15/samp302f.png/
http://imageshack.us/photo/my-images/7/samp303z.png/

CODE:
pawn Code:
CreateObject(19378, 1146.16, -868.80, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19378, 1146.14, -878.43, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19378, 1135.66, -868.80, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19378, 1135.68, -878.43, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19354, 1151.37, -865.58, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19354, 1151.37, -868.77, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19354, 1151.37, -871.97, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19354, 1151.37, -875.16, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19354, 1151.37, -878.37, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19354, 1151.37, -881.57, 1084.79,   0.00, 0.00, 0.00);
CreateObject(1533, 1151.25, -873.54, 1083.08,   0.00, 0.00, 270.00);
CreateObject(1533, 1151.25, -872.04, 1083.08,   0.00, 0.00, 270.00);
CreateObject(19378, 1146.87, -869.60, 1078.53,   0.00, 0.00, 90.00);
CreateObject(19378, 1146.87, -864.43, 1083.75,   0.00, 90.00, 90.00);
CreateObject(14726, 1145.20, -868.39, 1082.13,   0.00, 0.00, 90.00);
CreateObject(14726, 1148.39, -868.40, 1082.13,   0.00, 0.00, 90.00);
CreateObject(14726, 1151.60, -868.39, 1082.13,   0.00, 0.00, 90.00);
CreateObject(2785, 1149.15, -864.63, 1084.65,   0.00, 0.00, 0.00);
CreateObject(2785, 1144.89, -864.63, 1084.65,   0.00, 0.00, 0.00);
CreateObject(19446, 1146.52, -864.08, 1084.79,   0.00, 0.00, 90.00);
CreateObject(14407, 1133.42, -872.07, 1080.61,   0.00, 0.00, 180.00);
CreateObject(19378, 1135.47, -866.41, 1078.58,   0.00, 0.00, 180.00);
CreateObject(19378, 1137.25, -864.41, 1083.75,   0.00, 90.00, 90.00);
CreateObject(19378, 1131.34, -866.41, 1078.58,   0.00, 0.00, 180.00);
CreateObject(19378, 1137.23, -869.60, 1078.53,   0.00, 0.00, 90.00);
CreateObject(19378, 1127.63, -864.41, 1083.75,   0.00, 90.00, 90.00);
CreateObject(19446, 1136.91, -864.08, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19446, 1127.43, -864.08, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19446, 1130.32, -868.82, 1084.79,   0.00, 0.00, 180.00);
CreateObject(2785, 1132.51, -864.63, 1084.65,   0.00, 0.00, 0.00);
CreateObject(2785, 1136.77, -864.63, 1084.65,   0.00, 0.00, 0.00);
CreateObject(19378, 1146.14, -888.05, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19446, 1151.37, -887.99, 1084.79,   0.00, 0.00, 0.00);
CreateObject(14537, 1152.54, -884.49, 1084.98,   0.00, 0.00, 0.00);
CreateObject(19378, 1135.65, -888.05, 1083.00,   0.00, 90.00, 0.00);
CreateObject(14726, 1142.00, -868.38, 1082.13,   0.00, 0.00, 90.00);
CreateObject(14726, 1138.75, -868.38, 1082.13,   0.00, 0.00, 90.00);
CreateObject(19378, 1126.78, -869.60, 1078.53,   0.00, 0.00, 90.00);
CreateObject(1359, 1150.15, -878.96, 1083.74,   0.00, 0.00, 0.00);
CreateObject(2010, 1136.05, -870.43, 1083.09,   0.00, 0.00, 0.00);
CreateObject(2010, 1130.87, -870.38, 1083.09,   0.00, 0.00, 0.00);
CreateObject(19173, 1140.91, -864.17, 1085.18,   0.00, 0.00, 0.00);
CreateObject(19446, 1148.05, -892.89, 1084.79,   0.00, 0.00, 90.00);
CreateObject(1824, 1128.16, -889.77, 1083.57,   0.00, 0.00, 135.00);
CreateObject(1824, 1133.71, -889.76, 1083.57,   0.00, 0.00, 135.00);
CreateObject(1824, 1123.02, -889.78, 1083.57,   0.00, 0.00, 135.00);
CreateObject(19446, 1138.43, -892.89, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19378, 1125.20, -888.05, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19446, 1128.81, -892.89, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19378, 1125.20, -878.43, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19446, 1125.59, -873.57, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19446, 1115.97, -873.57, 1084.79,   0.00, 0.00, 90.00);
CreateObject(2785, 1139.49, -892.39, 1083.89,   0.00, 0.00, 180.00);
CreateObject(2785, 1143.75, -892.39, 1083.89,   0.00, 0.00, 180.00);
CreateObject(19378, 1114.74, -878.43, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19378, 1114.72, -888.05, 1083.00,   0.00, 90.00, 0.00);
CreateObject(19474, 1129.26, -877.40, 1083.64,   0.00, 0.00, 0.00);
CreateObject(19474, 1124.46, -877.40, 1083.66,   0.00, 0.00, 0.00);
CreateObject(19474, 1119.73, -877.40, 1083.64,   0.00, 0.00, 0.00);
CreateObject(19446, 1114.27, -878.39, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19446, 1114.27, -888.02, 1084.79,   0.00, 0.00, 0.00);
CreateObject(19446, 1119.19, -892.89, 1084.79,   0.00, 0.00, 90.00);
CreateObject(19175, 1131.97, -892.80, 1084.92,   0.00, 0.00, 180.00);
CreateObject(2350, 1132.55, -890.92, 1083.41,   0.00, 0.00, 0.00);
CreateObject(2350, 1127.00, -890.94, 1083.41,   0.00, 0.00, 0.00);
CreateObject(2350, 1121.91, -890.90, 1083.41,   0.00, 0.00, 0.00);
CreateObject(19174, 1121.07, -892.80, 1084.92,   0.00, 0.00, 180.00);
CreateObject(19172, 1123.27, -873.65, 1084.92,   0.00, 0.00, 0.00);
CreateObject(2785, 1114.76, -889.38, 1083.89,   0.00, 0.00, 90.00);
CreateObject(2785, 1114.76, -885.11, 1083.89,   0.00, 0.00, 90.00);
CreateObject(2785, 1114.76, -880.81, 1083.89,   0.00, 0.00, 90.00);
CreateObject(2785, 1114.76, -876.56, 1083.89,   0.00, 0.00, 90.00);
CreateObject(1359, 1114.76, -892.25, 1083.74,   0.00, 0.00, 0.00);
CreateObject(19378, 1135.68, -878.43, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1135.66, -868.80, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1146.16, -868.80, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1146.14, -878.43, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1146.14, -888.05, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1135.65, -888.05, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1125.20, -888.05, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1125.20, -878.43, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1114.72, -888.05, 1086.55,   0.00, 90.00, 0.00);
CreateObject(19378, 1114.74, -878.43, 1086.55,   0.00, 90.00, 0.00);
CreateObject(2785, 1141.18, -880.20, 1083.89,   0.00, 0.00, 180.00);
CreateObject(2785, 1141.18, -881.13, 1083.89,   0.00, 0.00, 0.00);
CreateObject(2785, 1141.18, -884.20, 1083.89,   0.00, 0.00, 180.00);
CreateObject(2785, 1141.18, -885.13, 1083.89,   0.00, 0.00, 0.00);
CreateObject(2785, 1141.18, -887.91, 1083.89,   0.00, 0.00, 180.00);
CreateObject(2785, 1141.17, -888.85, 1083.89,   0.00, 0.00, 0.00);
CreateObject(2188, 1122.25, -883.39, 1083.86,   0.00, 0.00, 90.00);
CreateObject(2188, 1127.49, -883.39, 1083.86,   0.00, 0.00, 90.00);
CreateObject(2188, 1132.42, -883.39, 1083.86,   0.00, 0.00, 90.00);
Reply
#2

Not bad man 8/10,but where it is?(cordinates)
Reply
#3

Excelent, rep+1~
Reply
#4

Thanks guys.
Reply


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