Posts: 200
Threads: 68
Joined: Jan 2012
Reputation:
0
Whenever I add a filterscript to my server, that involves a dialog, it will conflict with another dialog in the GM, for instance if I'm an admin i'd conflict with the admin pin, if i was a player it'd conflict with the registry system, I don't understand why because the dialog ID's are all different, any ideas?
Posts: 3,715
Threads: 358
Joined: Apr 2012
Reputation:
0
Try changing the OnDialogResponse return..
(If it's about dialog)..
Posts: 1,849
Threads: 96
Joined: Apr 2010
Reputation:
0
They are some dialog id's which are the same as you have in your game mode!
Change your game mode id's and make them unique. like each Starting with 557841+ID.
Posts: 200
Threads: 68
Joined: Jan 2012
Reputation:
0
Its not the dialog ID's, As i said I changed that.
Posts: 1,849
Threads: 96
Joined: Apr 2010
Reputation:
0
Sometimes names can also conflict!
Posts: 200
Threads: 68
Joined: Jan 2012
Reputation:
0
@Romel, what do you mean? Sorry i'm not an experienced scripter? change it like from return 0 to 1? or something?
Posts: 200
Threads: 68
Joined: Jan 2012
Reputation:
0
Dialog response returns 1, on my filterscript.