12.11.2012, 12:58
i have a problem with this comm, when the spectating is over, the server spawn me Instead of giving me where I was
and here why the car is respawning after some minutes ? respawn_delay is not infinite for -1?
Код:
} if (strcmp(cmd, "/findmycar", true) ==0 ) { if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "* You can't use this command from inside a vehicle"); if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid, COLOR_GREY, "You can't use this command from an interior"); if(dini_Int(PFile(playerid),"HaveCar") == 0) return SendClientMessage(playerid, COLOR_GREY, " You don't have a personal car !"); /*if(transporter[playerid] != 0) { SendClientMessage(playerid, COLOR_GREY, "On a mission right now, can't use this command !"); return 1; }*/ if(PlayerInfo[playerid][pFindcarTime] == 0) { new Float:A, Float:B, Float:C; findcar[playerid] = 1; GetVehiclePos(Pc(playerid),A,B,C); SetPlayerMapIcon(playerid, 99, A, B, C, 55, 0, MAPICON_GLOBAL_CHECKPOINT); PlayerInfo[playerid][pFindcarTime] = 60; new Float:ax,Float:ay,Float:az; GetPlayerPos(playerid,ax,ay,az); findcarX[playerid] = ax; findcarY[playerid] = ay; findcarZ[playerid] = az; TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, Pc(playerid)); SetTimerEx("specfind", 5000, 0, "d", playerid); SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Your current car position has been shown as a car icon on the map"); return 1; } else { format(string, sizeof(string), "Trebuie sa astepti %d secunde pentru a recauta masina !", PlayerInfo[playerid][pFindcarTime]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } public specfind(playerid) { TogglePlayerSpectating(playerid, 0); SetPlayerPos(playerid, findcarX[playerid], findcarY[playerid], findcarZ[playerid]); return 1; }
Код:
new car = CreateVehicle(VehicleSystem[i][cmodel],VehicleSystem[i][xc],VehicleSystem[i][yc],VehicleSystem[i][zc],VehicleSystem[i][ac],VehicleSystem[i][Farbe1],VehicleSystem[i][Farbe2],-1);