[FilterScript] [FS] Fallout's Money Drops (configurable)
#1

Fallout's Money Drops



I know it's easy to make (so don't say it's stupid because it's to easy)
-> just made it because there aren't really any others like this on the forum (maybe 1or2)

Features:
- you can edit the time bofore a player's money drops get deleted.
- you can change the amount of money (in procent) that a player loses when he dies.
- you can change the amount of money picups, a player will drop when he dies (minimum 1 & maximum 10!)
- when any player picks up a money drop from another player, it'll give him one part of the amount of money that that player had.
(example: a player dies with 500$. you set NumberOfPickups to 5, than you pick One money pickup up and you'll get 100$.
when you picked up all the money drops, you'll have 500$).

Screenie:


How to install:
- Put this filterscript in this folder: server\filterscripts\<here>
- Add F_MoneyDrops to your filterscripts line in server.cfg

Download:



Video:
[ame=http://www.youtube.com/watch?v=jHulgl3aKZE&fmt=22][Image: *******_logo.png][/ame]
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#2

Nice,i'll try it out.
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#3

great job fallout! :P love your scripts...they are all very usefull











RESPECT
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#4

Quote:
Originally Posted by Karlip
Nice,i'll try it out.
Quote:
Originally Posted by romeotheboss
great job fallout! :P love your scripts...they are all very usefull











RESPECT
thx
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#5

rly nice fallout!
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#6

If there was a fcking cookie emote...

Nice job mr Fallout.
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#7

Quote:
Originally Posted by PawNFoX
rly nice fallout!
Quote:
Originally Posted by Kriztian
If there was a fcking cookie emote...

Nice job mr Fallout.
thanks both

cookie emote?
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#8

Real nice job
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#9

i found some kind of bug..like is'nt synched
(example) i kill fallout , i take the money , another player can take them too.
it sould be more usefull like this
(example) i kill falout , i take the money , another player dose'nt see the money(can't pick them(if i picked them))
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#10

Quote:
Originally Posted by AlExAlExAlEx
i found some kind of bug..like is'nt synched
(example) i kill fallout , i take the money , another player can take them too.
it sould be more usefull like this
(example) i kill falout , i take the money , another player dose'nt see the money(can't pick them(if i picked them))
thanks for reporting
fix:
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