29.09.2012, 12:49
Hello! What's wrong here? I insert the right interior,the right x,y,z ,but it is not saving correctly.
Код:
CMD:createbiz(playerid, params[]) { if ( GetPVarInt( playerid, "AdminLevel" ) < 3) return SendClientMessage( playerid, -1, "You are not allowed to use this command!"); new price, id, inte, world, string[128], Float:Xi, Float:Yi, Float:Zi, inti,bizname;//All the new defines we will need. if(sscanf(params, "ddfffs", price, inti, Xi, Yi, Zi, bizname)) return SendClientMessage(playerid, COLOR_DGREY, "CMD: /createbiz [price] [interior] [X] [Y] [Z] [BizName]");//d stands for integer, f stands for float. if(price < 10000) return SendClientMessage(playerid, COLOR_DGREY, "Price cannot go below $10,000.");// Check if the price is below 1000, if it is it will return a message saying it. for(new h = 1;h < sizeof(BusinessInfo);h++)//Loops through all the businesses { if(BusinessInfo[h][bPrice] == 0)//Checks if the price of a business is 0. { id = h; break;//It stops looping if it is. } } new Float:X,Float:Y,Float:Z,Float:A;//More new defines. GetPlayerPos(playerid, X, Y, Z);//Gets your player position, and saves it into floats. GetPlayerFacingAngle(playerid, A);//Gets your facing angle, and saves it into a float. inte = GetPlayerInterior(playerid);//Gets your interior, and saves it into a integer. world = GetPlayerVirtualWorld(playerid);//Gets your Virtual World, and saves it into a integer BusinessInfo[id][bInt] = inte; BusinessInfo[id][bExitX] = Xi; BusinessInfo[id][bExitY] = Yi; BusinessInfo[id][bExitZ] = Zi; BusinessInfo[id][bOwned] = 0; BusinessInfo[id][bPrice] = price; BusinessInfo[id][bEntranceX] = X; BusinessInfo[id][bEntranceY] = Y; BusinessInfo[id][bEntranceZ] = Z; BusinessInfo[id][bEntranceA] = A; BusinessInfo[id][bLocked] = 1; BusinessInfo[id][bInsideInt] = inti; BusinessInfo[id][bWorld] = world; BusinessInfo[id][bInsideWorld] = id; BusinessInfo[id][bFee] = 5000; format(string, sizeof(string), "%s",bizname); strmid(BusinessInfo[id][bName], string, 0, strlen(string), 255); strmid(BusinessInfo[id][bOwner], "For Sale", 0, strlen("For Sale"), 255); if(BusinessInfo[id][bOutsideIcon]) DestroyDynamicPickup(BusinessInfo[id][bOutsideIcon]); if(BusinessInfo[id][bInsideIcon]) DestroyDynamicPickup(BusinessInfo[id][bInsideIcon]); BusinessInfo[id][bOutsideIcon] = CreateDynamicPickup(1272, 1, BusinessInfo[id][bEntranceX], BusinessInfo[id][bEntranceY], BusinessInfo[id][bEntranceZ], BusinessInfo[id][bWorld]);//Creates a pickup at your location BusinessInfo[id][bInsideIcon] = CreateDynamicPickup(1272, 1, Xi, Yi, Zi, BusinessInfo[id][bInsideWorld]);//Creates a pickup at your location BusinessInfo[id][bMapIcon] = CreateDynamicMapIcon(BusinessInfo[id][bEntranceX], BusinessInfo[id][bEntranceY], BusinessInfo[id][bEntranceZ], 36, -1, world, inte, -1, 50.0); new file4[40]; format(file4, sizeof(file4), BPATH, id); new INI:File = INI_Open(file4); INI_SetTag(File,"data"); INI_WriteInt(File,"bOwned", BusinessInfo[id][bOwned]); INI_WriteInt(File,"bPrice", BusinessInfo[id][bPrice]); INI_WriteString(File,"bOwner", "ForSale"); INI_WriteInt(File,"bType", BusinessInfo[id][bType]); INI_WriteInt(File,"bLocked", BusinessInfo[id][bLocked]); INI_WriteInt(File,"bMoney", BusinessInfo[id][bMoney]); INI_WriteFloat(File,"bEntranceX", BusinessInfo[id][bEntranceX]); INI_WriteFloat(File,"bEntranceY", BusinessInfo[id][bEntranceY]); INI_WriteFloat(File,"bEntranceZ", BusinessInfo[id][bEntranceZ]); INI_WriteFloat(File,"bEntranceA", BusinessInfo[id][bEntranceA]); INI_WriteFloat(File,"bExitX", Xi); INI_WriteFloat(File,"bExitY", Yi); INI_WriteFloat(File,"bExitZ", Zi); INI_WriteFloat(File,"bExitA", BusinessInfo[id][bExitA]); INI_WriteInt(File,"bInt", BusinessInfo[id][bInt]); INI_WriteInt(File,"bWorld", BusinessInfo[id][bWorld]); INI_WriteInt(File,"bInsideInt", BusinessInfo[id][bInsideInt]); INI_WriteInt(File,"bInsideWorld", BusinessInfo[id][bInsideWorld]); INI_WriteInt(File,"bMapIcon", BusinessInfo[id][bMapIcon]); INI_WriteInt(File,"bFee", BusinessInfo[id][bFee]); INI_WriteString(File,"bName", BusinessInfo[id][bName]); INI_Close(File); new businesslabeltext[250]; format(businesslabeltext, sizeof(businesslabeltext),"Name: {F6F6F6}%s\n{00BC00}This business is {F6F6F6}for sale!\n{00BC00}Price: {F6F6F6}%i\n{00BC00}BizID: {F6F6F6}%i ", BusinessInfo[id][bName], BusinessInfo[id][bPrice], id); BusinessLabel[id] = CreateDynamic3DTextLabel(businesslabeltext, COLOUR_GREEN, BusinessInfo[id][bEntranceX], BusinessInfo[id][bEntranceY], BusinessInfo[id][bEntranceZ] + 0.8, TEXTLABEL_DISTANCE, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, TEXTLABEL_TESTLOS, -1, 0, -1, TEXTLABEL_DISTANCE); return 1; }
Код:
[data] bOwned = 0 bPrice = 100000 bOwner = ForSale bType = 0 bLocked = 1 bMoney = 0 bEntranceX = 2021.671997 bEntranceY = 1016.466735 bEntranceZ = 10.820312 bEntranceA = 16.270095 bExitX = 0.000000 bExitY = 0.000000 bExitZ = 0.000000 bExitA = 0.000000 bInt = 0 bWorld = 0 bInsideInt = 68 bInsideWorld = 2 bMapIcon = 544 bFee = 5000 bName = 4DragonsCasino