30.08.2012, 11:18
Hello This is Weapon System
Credits
*Team_PRO Scriptor/Bug Fixer/Tester
*Team_PRO Scriptor/Bug Fixer/Tester
Usage /weapon
Impotant Note
This FS is Really Maded By Me No Steal Or Stole
Download Link
pawn Код:
//Maded By Team_PRO
//100% Work Of Me :)
//Hope You Like My Weapon System
//Includes//
#include <a_samp>
#include <zcmd>
//Defines//
#define COLOR_GREEN 0x008000FF
CMD:weapon(playerid, params[])
{
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Choose a Weapon", "Brass knuckles($50\nKnife($200\n9mm($1000)\nDesert eagle($1000)\nCombat shotgun($1000)\nMp5($1000)\nM4($1000)\nSniper rifle($1000)\nRpg($10000)\nFlame-thrower($10000)\n","Buy","Close");
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 4)
{
if(response)
{
if(listitem == 0)
{
if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 1, 10 );
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A Brass knuckles!");
}
if(listitem == 1)
{
if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 4, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A Knife!");
}
if(listitem == 2)
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 22, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A 9mm Pistol!");
}
if(listitem == 3)
{
if(GetPlayerMoney(playerid) < 4500) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 24, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A Desert Eagle!");
}
if(listitem == 4)
{
if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 27, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Combat Shotgun!");
}
if(listitem == 5)
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 29, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A MP5!");
}
if(listitem == 6)
{
if(GetPlayerMoney(playerid) < 3800) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 31, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A M4A1!");
}
if(listitem == 7)
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 34, 200);
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased a Sniper!");
}
if(listitem == 8)
{
if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 35, 200);
GivePlayerMoney(playerid, -10000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased RPG!");
}
if(listitem == 9)
{
if(GetPlayerMoney(playerid) < 2500) return SendClientMessage(playerid, 0xFF0000AA, "[ERROR]: You don't have enough cash to buy this weapon!");
GivePlayerWeapon(playerid, 37,200);
GivePlayerMoney(playerid, -10000);
SendClientMessage(playerid, COLOR_GREEN, "You have purchased A Flame-Thrower!");
}
}
return 1;
}
return 0;
}
Hope You Will Enjoy My FS