I want that player/scripter should be able to pass his variable name to my include stock.
In my include, I would like to use his variable name to do the recquired operation.
This way even if he do like
pawn Код:
MyFunction("pInfo[tid][Kills]");
//In My include
MyFunction(str[])
{
new bool:found;
if(strfind(seq,"tID",true,0) == -1) found = false;
else found = true;
for(new tid = 0;tid<MAX_PLAYERS;++tid){
if(!IsPlayerCOnnected(tid) continue;
else
{
//A function or something so that now str becomes pInfo[tID][Kills].. instead of string or probably
//str stores the value of pInfo[tID][Kills]
//Do operation here
}
}
}
Scripter should be able to pass any variable name they want, like money, Kills, Deaths etc..
First, I though of recording deaths ,kills, money etc of a player in my include.
But, I though it would be good if user could send any of his variable..