14.07.2012, 16:33
Hi all,
In the last few months i noticed that the amount of cheaters is rising.
Also the cheats are getting very nasty now.
Here is an example:
An user on my server gets teleported and autobanned due to a cheater teleporting him away + giving him 400k of cash, where the anti moneyhack scripts kick in and ban him. An innocent player, banned. We can't make heads or tails about who is a cheater and who not, unless we have seen the ban ourself.
Also bot attacks are almost daily, we have scripts to avoid vehicle spawning etc. But it goes to a level that is unacceptable. Bots join, spam there message, and quit. Usually so fast that the server can't handle it and disrupts everything. There are even entire programs to try and brute force the rcon password, my logs are sometimes over 500mb large!(plain text!!)
Now, i'm not blaming anyone for this. But I am very intrested if this could be solved, anti-cheat detection in the client for example if some files are detected, stop the game. Or maby also a nice addition: client-id's which never change, so you can ban on an client id, and not on entire providers...
It would be very much appreciated!
In the last few months i noticed that the amount of cheaters is rising.
Also the cheats are getting very nasty now.
Here is an example:
An user on my server gets teleported and autobanned due to a cheater teleporting him away + giving him 400k of cash, where the anti moneyhack scripts kick in and ban him. An innocent player, banned. We can't make heads or tails about who is a cheater and who not, unless we have seen the ban ourself.
Also bot attacks are almost daily, we have scripts to avoid vehicle spawning etc. But it goes to a level that is unacceptable. Bots join, spam there message, and quit. Usually so fast that the server can't handle it and disrupts everything. There are even entire programs to try and brute force the rcon password, my logs are sometimes over 500mb large!(plain text!!)
Now, i'm not blaming anyone for this. But I am very intrested if this could be solved, anti-cheat detection in the client for example if some files are detected, stop the game. Or maby also a nice addition: client-id's which never change, so you can ban on an client id, and not on entire providers...
It would be very much appreciated!