05.07.2012, 17:42
Ajuda ae galera eu uso o comando /lider vai normal + quando dou /gmx o lider n fica salvo.
pawn Code:
if(strcmp(cmd, "/lider", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [ID/Nome] [Numero(1-22)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 22 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Lider minimo 0, Maximo 21!"); return 1; }
if (PlayerInfo[playerid][pAdminBPS] >= 1337)
{
if(modoadmin[playerid] < 1)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб em modo de trabalho!");
return 1;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMembro] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Esse jogador ja possui uma ORG!");
return 1;
}
new ttext[100];
if(level == 0) { ttext = "Civil"; }
else if(level == 1) { ttext = "Policia Militar"; }
else if(level == 2) { ttext = "BOPE"; }
else if(level == 3) { ttext = "Exйrcito"; }
else if(level == 4) { ttext = "Mйdico"; }
else if(level == 5) { ttext = "Mafia Yakuza"; }
else if(level == 6) { ttext = "FARC"; }
else if(level == 7) { ttext = "Prefeitura"; }
else if(level == 8) { ttext = "Hitmans"; }
else if(level == 9) { ttext = "Repуrteres"; }
else if(level == 10) { ttext = "Taxistas"; }
else if(level == 11) { ttext = "Cosa Nostra"; }
else if(level == 12) { ttext = "Groove Street"; }
else if(level == 13) { ttext = "Ballas"; }
else if(level == 14) { ttext = "Los Santos Vagos"; }
else if(level == 15) { ttext = "Varrio Los Aztecas"; }
else if(level == 16) { ttext = "Policia Federal"; }
else if(level == 17) { ttext = "Comando Vermelho"; }
else if(level == 18) { ttext = "PCC"; }
else if(level == 19) { ttext = "The Killers"; }
else if(level == 20) { ttext = "Guerrilheiros Israelitas"; }
else if(level == 21) { ttext = "Fast Furious"; }
else if(level == 22) { ttext = "Hells Angels"; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pLider] = level;
format(string, sizeof(string), "Vocк foi promovido a lider da organizaзгo %s pelo admin %s", ttext,sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Vocк promoveu %s a lider da organizaзгo %d (%s).", giveplayer,level,ttext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(level == 0) { PlayerInfo[para1][pSkin] = 23; }
else if(level == 1) { PlayerInfo[para1][pSkin] = 265; } //Police Force
else if(level == 2) { PlayerInfo[para1][pSkin] = 285; } //PF/ATF
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; } //Exйrcito
else if(level == 4) { PlayerInfo[para1][pSkin] = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pSkin] = 294; } //Hamas
else if(level == 6) { PlayerInfo[para1][pSkin] = 123; } //FARC
else if(level == 7) { PlayerInfo[para1][pSkin] = 186; } //MaYou
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; } //Hitmans
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; } //noticias Reporters
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo[para1][pSkin] = 120; } //Driving/Flying School
else if(level == 12) { PlayerInfo[para1][pSkin] = 270; } //Groove
else if(level == 13) { PlayerInfo[para1][pSkin] = 102; } //Ballas
else if(level == 14) { PlayerInfo[para1][pSkin] = 108; } //Vagos
else if(level == 15) { PlayerInfo[para1][pSkin] = 114; } //Varrios Los Aztecas
else if(level == 16) { PlayerInfo[para1][pSkin] = 59; } //Policia Federal
else if(level == 17) { PlayerInfo[para1][pSkin] = 170; } //CV
else if(level == 18) { PlayerInfo[para1][pSkin] = 47; } //PCC
else if(level == 19) { PlayerInfo[para1][pSkin] = 173; } //The Killers
else if(level == 20) { PlayerInfo[para1][pSkin] = 113; } //GI
else if(level == 21) { PlayerInfo[para1][pSkin] = 30; } //Fast Furious
else if(level == 22) { PlayerInfo[para1][pSkin] = 248; } //Hells Angels
gTeam[para1] = 11;
SetPlayerSpawn(para1);
PlayerInfo[para1][pCargo] = 6;
PlayerInfo[para1][pTeam] = 11;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
if(level >= 1)
{
format(string, sizeof(string), "• Existe um novo lнder da Org %s, use /lideres para mais informaзхes. •",NomeORG(para1));
SendClientMessageToAll(GetPlayerColor(para1), string);
}
if(PlayerInfo[playerid][pMembro] > 0)
{
DemitirInfoOrg(para1);
}
if(PlayerInfo[playerid][pLider] > 0)
{
DemitirInfoOrg(para1);
}
ConviteInfoOrg(para1, level, 6);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo tem permissao para usar esse comando!");
}
}
return 1;
}