13.06.2012, 06:26
Код:
if (strcmp(cmdtext, "/lock", true)==0) { if(PlayerInfo[playerid][Kidnap] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You've been kidnapped and cannot leave in this manner! "); if(PlayerInfo[playerid][Tazed] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Tackle] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Frozen] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Tied] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Leadby] != -255) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); new PlayerVehicle; if(GetPlayerState(playerid) == 1) { PlayerVehicle = GetClosestCar(playerid); } else { PlayerVehicle = GetPlayerVehicleID(playerid); } if(PlayerVehicle >= house0 && PlayerVehicle <= house194) //check car id { new playername[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, playername, 24); format(str, sizeof(str), "/Houses/Users/%s", udb_encode(playername)); new houseid; houseid = (dini_Int(str, "Houseid")); new housecar,housestr[128]; housecar = eVehInfo[PlayerVehicle][HID]; format(housestr,sizeof(housestr),"Houses/houseid%d",housecar); if(houseid == housecar) { new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(PlayerVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(PlayerVehicle,engine,lights,alarm,1,bonnet,boot,objective); SendClientMessage(playerid, COLOR_GREEN, "{5c99ff}[Info:] {dfebff} Vehicle locked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); for(new l=0; l<MAX_PLAYERS; l++){ if(IsPlayerConnected(l)){ if(GetDistanceBetweenPlayers(playerid,l) <= 20 && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(l))){ new stringme[128]; new sexverb[256]; if(PlayerInfo[playerid][pSex] == 1) { sexverb = "his"; } else if(PlayerInfo[playerid][pSex] == 2) { sexverb = "her"; } else { sexverb = "their"; } format(stringme,sizeof(stringme),"* %s locks %s car's doors. *",getpName(playerid),sexverb); SendClientMessage(l,COLOR_CYAN,stringme); } } } return 1;
Код:
if (strcmp(cmdtext, "/unlock", true)==0) { if(PlayerInfo[playerid][Kidnap] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You've been kidnapped and cannot leave in this manner! "); if(PlayerInfo[playerid][Tazed] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Tackle] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Frozen] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Tied] == 1) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); if(PlayerInfo[playerid][Leadby] != -255) return SendClientMessage(playerid, c_r, "{5c99ff}[Info:] {dfebff} You cannot use this action at the moment."); new PlayerVehicle; if(GetPlayerState(playerid) == 1) { PlayerVehicle = GetClosestCar(playerid); } else { PlayerVehicle = GetPlayerVehicleID(playerid); } if(PlayerVehicle >= house0 && PlayerVehicle <= house194) //check car id { new playername[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, playername, 24); format(str, sizeof(str), "/Houses/Users/%s", udb_encode(playername)); new houseid; houseid = (dini_Int(str, "Houseid")); new housecar,housestr[128]; housecar = eVehInfo[PlayerVehicle][HID]; format(housestr,sizeof(housestr),"Houses/houseid%d",housecar); if(houseid == housecar) { new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(PlayerVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(PlayerVehicle,engine,lights,alarm,0,bonnet,boot,objective); SendClientMessage(playerid, COLOR_GREEN, "{5c99ff}[Info:] {dfebff} Vehicle unlocked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); for(new l=0; l<MAX_PLAYERS; l++){ if(IsPlayerConnected(l)){ if(GetDistanceBetweenPlayers(playerid,l) <= 20 && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(l))){ new stringme[128]; new sexverb[256]; if(PlayerInfo[playerid][pSex] == 1) { sexverb = "his"; } else if(PlayerInfo[playerid][pSex] == 2) { sexverb = "her"; } else { sexverb = "their"; } format(stringme,sizeof(stringme),"* %s unlocks %s car's doors. *",getpName(playerid),sexverb); SendClientMessage(l,COLOR_CYAN,stringme); } } } return 1;