08.06.2012, 07:02
Code:
C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(8927) : error 017: undefined symbol "ManualVehicleEngineAndLights" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9341) : error 017: undefined symbol "SetVehicleParamsEx" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9340) : warning 204: symbol is assigned a value that is never used: "coche" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9406) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9406) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9407) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9407) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9408) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9408) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9409) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9409) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9410) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9410) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9411) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9411) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9412) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9612) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9612) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9613) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9613) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9614) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9614) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9615) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9615) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9616) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9616) : error 017: undefined symbol "RemovePlayerAttachedObject" C:\Users\Medo\Desktop\SERVER\gamemodes\newZombie.pwn(9617) : error 017: undefined symbol "IsPlayerAttachedObjectSlotUsed" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
Code:
ManualVehicleEngineAndLights();
Code:
new coche = GetPlayerVehicleID(playerid);
Code:
SetVehicleParamsEx(coche, 1, 0, -1, 0, 0, 0, 0);
Code:
PutPlayerInVehicle(playerid,67, 0); new coche = GetPlayerVehicleID(playerid); SetVehicleParamsEx(coche, 1, 0, -1, 0, 0, 0, 0); TogglePlayerControllable(playerid, true); SetPlayerColor(playerid, BLANCO2); gTeam[playerid] = EHUMANO;
Code:
if(IsPlayerAttachedObjectSlotUsed(playerid, 0)) RemovePlayerAttachedObject(playerid, 0); if(IsPlayerAttachedObjectSlotUsed(playerid, 1)) RemovePlayerAttachedObject(playerid, 1); if(IsPlayerAttachedObjectSlotUsed(playerid, 2)) RemovePlayerAttachedObject(playerid, 2); if(IsPlayerAttachedObjectSlotUsed(playerid, 3)) RemovePlayerAttachedObject(playerid, 3); if(IsPlayerAttachedObjectSlotUsed(playerid, 4)) RemovePlayerAttachedObject(playerid, 4); if(IsPlayerAttachedObjectSlotUsed(playerid, 5)) RemovePlayerAttachedObject(playerid, 5); RemovePlayerAttachedObject(playerid,0);
Code:
if(IsPlayerAttachedObjectSlotUsed(playerid, 0)) RemovePlayerAttachedObject(playerid, 0); if(IsPlayerAttachedObjectSlotUsed(playerid, 1)) RemovePlayerAttachedObject(playerid, 1); if(IsPlayerAttachedObjectSlotUsed(playerid, 2)) RemovePlayerAttachedObject(playerid, 2); if(IsPlayerAttachedObjectSlotUsed(playerid, 3)) RemovePlayerAttachedObject(playerid, 3); if(IsPlayerAttachedObjectSlotUsed(playerid, 4)) RemovePlayerAttachedObject(playerid, 4); if(IsPlayerAttachedObjectSlotUsed(playerid, 5)) RemovePlayerAttachedObject(playerid, 5);