lots more error message with vehicle menu system?
#1

ahhh ok err i feel bad asking all these questions but i have one more, i was following another tutorial on how to make a menu for cars to spawn and i made it but when i went to compile i got these error messages,
Код:
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(584) : error 002: only a single statement (or expression) can follow each "case"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(584) : warning 221: label name "Float" shadows tag name
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(584) : error 017: undefined symbol "x"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(584) : warning 215: expression has no effect
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(587) : error 014: invalid statement; not in switch
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(587) : warning 215: expression has no effect
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(587) : error 001: expected token: ";", but found ":"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(587) : error 029: invalid expression, assumed zero
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(587) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


6 Errors.
Heres the script,
Код:
CMD:teles(playerid, params[])
{
ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_LIST, "Teleport Selection", "Los Santos\nSan Fierro\nLas Venturas\nAircraft Carrier\nMount Chilliad\nPig Pen\nShamal\nJefferson Motel\nLSPD\nSFPD\nLVPD\nBinco\nArea 69\nAndromada\nLos Santos Airport\nO.G Loc's\nLiberty City(outside)(buggy)\nBank\n Liberty City(inside)\nLS Atrium\nSherman Damn\n8-Track\nBloodbowl\nDirt Track\nKickstart\nVice Stadium\nStar Tower\nVehicle Basketball", "Select", "Cancel");
return 1;
}
CMD:weapons(playerid, params[])
{
ShowPlayerDialog(playerid, 1338, DIALOG_STYLE_LIST, "Weapon Selection", "Deagle\nAK47\nM4\nMP5\nUZI\nTEC9\nBrass knuckles","Select","Cancel");
return 1;
}
CMD:vehicle(playerid, params[])
{
ShowPlayerDialog(playerid, 1339, DIALOG_STYLE_LIST, "Vehicle Selection", "HotRingRacer\nTractor\nElegy\nDumper\nHydra\nHunter\nStuntPlane\nHotKnife\nBullet\nNrg-500\nHotDogVan\nGoCart\nBandito","Select","Cancel");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
        {
        case 1337:
            {
            if (!response)
                {
                SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                return 1;
                }
            switch(listitem)
                {
                case 0:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, 2498.5615,-1669.9823,13.3442);
                    return 1;
                    }
                case 1:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -2900.9683,464.0657,4.9141);
                    return 1;
                    }
                case 2:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, 2000.7534,1529.9393,14.6223);
                    return 1;
                    }
                case 3:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -1310.8959,499.1293,18.2344);
                    return 1;
                    }
                case 4:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -2321.5945,-1636.9006,483.7031);
                    return 1;
                    }
                case 5:
                    {
                    SetPlayerInterior(playerid, 2);
                    SetPlayerPos(playerid, 1204.809936,-11.586799,1000.921875);
                    return 1;
                    }
                case 6:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, 1.808619,32.384357,1199.593750);
                    return 1;
                    }
                case 7:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, 2215.454833,-1147.475585,1025.796875);
                    return 1;
                    }
                case 8:
                    {
                    SetPlayerInterior(playerid, 6);
                    SetPlayerPos(playerid, 246.783996,63.900199,1003.640625);
                    return 1;
                    }
                case 9:
                    {
                    SetPlayerInterior(playerid, 10);
                    SetPlayerPos(playerid, 246.375991,109.245994,1003.218750);
                    return 1;
                    }
                case 10:
                    {
                    SetPlayerInterior(playerid, 3);
                    SetPlayerPos(playerid, 288.745971,169.350997,1007.171875);
                    return 1;
                    }
                case 11:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, 207.737991,-109.019996,1005.132812);
                    return 1;
                    }
                case 12:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 214.3151,1871.5281,13.1406);
                    return 1;
                    }
                case 13:
					{
 					if (GetPlayerInterior(playerid == 0))
						{
                 		SetPlayerInterior(playerid, 9);
                  		SetPlayerPos(playerid, 315.745086,984.969299,1958.919067);
                        }
                    else
                        {
                        SendClientMessage(playerid, 0xFFFFFFFF, "I wouldn't suggest skydiving, as your in an interior");
                        }
                    return 1;
                    }
                case 14:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 2096.8315,-2454.4473,13.5469);
                    return 1;
                    }
                case 15:
                    {
                    SetPlayerInterior(playerid, 3);
                    SetPlayerPos(playerid, 513.882507,-11.269994,1001.565307);
                    return 1;
                    }
                case 16:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -729.276000,503.086944,1371.971801);
                    return 1;
                    }
                case 17:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 2315.952880,-1.618174,26.742187);
                    return 1;
                    }
                case 18:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -794.806396,497.738037,1376.195312);
                    return 1;
                    }
                case 19:
                    {
                    SetPlayerInterior(playerid, 18);
                    SetPlayerPos(playerid, 1710.433715,-1669.379272,20.225049);
                    return 1;
                    }
                case 20:
                    {
                    SetPlayerInterior(playerid, 17);
                    SetPlayerPos(playerid, -959.564392,1848.576782,9.000000);
                    return 1;
                    }
                case 21:
                    {
                    SetPlayerInterior(playerid, 7);
                    SetPlayerPos(playerid, -1398.065307,-217.028900,1051.115844);
                    return 1;
                    }
                case 22:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
                    return 1;
                    }
                case 23:
                    {
                    SetPlayerInterior(playerid, 4);
                    SetPlayerPos(playerid, -1444.645507,-664.526000,1053.572998);
                    return 1;
                    }
                case 24:
                    {
                    SetPlayerInterior(playerid, 14);
                    SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);
                    return 1;
                    }
                case 25:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -1401.829956,107.051300,1032.273437);
                    return 1;
                    }
                case 26:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,1544.9849,-1353.7681,329.4735);
                    return 1;
                    }
                case 27:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 3362.55, -1522.44, 323.67);
                    return 1;
                    }
                }
            }
        case 1338:
            {
            if (!response)
                {
                SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                return 1;
                }
            switch(listitem)
                {
                case 0:
                    {
                    GivePlayerWeapon(playerid, 24, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a deagle!");
                    return 1;
                    }
                case 1:
                    {
                    GivePlayerWeapon(playerid, 30, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a AK47!");
                    return 1;
                    }
                case 2:
                    {
                    GivePlayerWeapon(playerid, 31, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a M4!");
                    return 1;
                    }
                case 3:
                    {
                    GivePlayerWeapon(playerid, 29, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a MP5!");
                    return 1;
                    }
                case 4:
                    {
                    GivePlayerWeapon(playerid, 28, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a UZI!");
                    return 1;
                    }
                case 5:
                    {
                    GivePlayerWeapon(playerid, 32, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a TEC9!");
                    return 1;
                    }
                case 6:
                    {
                    GivePlayerWeapon(playerid, 34, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a Sniper Rifle!");
                    return 1;
                    }
                case 7:
                    {
                    GivePlayerWeapon(playerid, 1, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have revieved Brass Knuckles!");
                    return 1;
                    }
                }
			}
       
		 new Float:x,Float:y,Float:z;
		 if(dialogid==1 && response==1)
		 {
	 case 1339:
		 {
  		 if (!response)
                 {
                 SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                 return 1;
                 }
			 switch(listitem)
		 		 {
	 			 case 0:
					 {
					 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(494,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 1:
					 {
					 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(431,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 2:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(562,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 3:
					 {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(406,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 4:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(520,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 5:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(425,x-3.0,y,z,0.0,1,1,300);
					 }
                 case 6:
					 {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(513,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 7:
     				 {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(434,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 8:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(541,x-3.0,y,z,0.0,1,1,300);
					 }
                case 9:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(522,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 10:
                     {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(588,x-3.0,y,z,0.0,1,1,300);
					 }
                 case 11:
					 {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(571,x-3.0,y,z,0.0,1,1,300);
					 }
				 case 12:
     				 {
      				 GetPlayerPos(playerid,x,y,z);
					 CreateVehicle(568,x-3.0,y,z,0.0,1,1,300);
					 }
				}
			}
		return 1;
	}
Errrr heres all the lines
Line 584:
Код:
new Float:x,Float:y,Float:z;
Line 587:
Код:
	 case 1339:
Reply
#2

change
pawn Код:
new Float:x,Float:y,Float:z;
         if(dialogid==1 && response==1)
         {
     case 1339:
to
pawn Код:
case 1339:
         new Float:x,Float:y,Float:z;
and also after each case you have to use brackets

pawn Код:
case fgdgd:
{
//code here

}
case 533453:
{
//code here

}
Reply
#3

thanks for the help! but i did use brackets?
Reply
#4

i see that now

you had an out of place if statement

pawn Код:
case 1339:
     {
           new Float:x,Float:y,Float:z;
try it like this. and post the errors you get
Reply
#5

Alright that fixed that part but now i get this
Код:
C:\Users\Shayne\Desktop\scripting\gamemodes\billjenkins.pwn(586) : warning 217: loose indentation
C:\Users\Shayne\Desktop\scripting\gamemodes\billjenkins.pwn(592) : warning 217: loose indentation
C:\Users\Shayne\Desktop\scripting\gamemodes\billjenkins.pwn(662) : error 002: only a single statement (or expression) can follow each "case"
C:\Users\Shayne\Desktop\scripting\gamemodes\billjenkins.pwn(662) : warning 215: expression has no effect
C:\Users\Shayne\Desktop\scripting\gamemodes\billjenkins.pwn(663) : warning 209: function "OnDialogResponse" should return a value
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
asked my freind for help about another error and he told me to change the end to this

Код:
 }
				}
			 }
			 }
			 return 1;
			 }
(i know the indentation is horrible, im gonna fix it)
Reply
#6

you need to go and indent everything correctly
your missing a bracket or 2 somewhere

it still thinks your case: does not have the brackets in it.

once you indent it all correctly youll see the error im sure!
Reply
#7

ahhh ok thanks man i was just gonna save indenting after i did everything but its probably not the best idea :/
Reply
#8

This should have it all fixed:
pawn Код:
#include <a_samp>
#include <ZCMD>

CMD:teles(playerid, params[])
{
ShowPlayerDialog(playerid, 1337, DIALOG_STYLE_LIST, "Teleport Selection", "Los Santos\nSan Fierro\nLas Venturas\nAircraft Carrier\nMount Chilliad\nPig Pen\nShamal\nJefferson Motel\nLSPD\nSFPD\nLVPD\nBinco\nArea 69\nAndromada\nLos Santos Airport\nO.G Loc's\nLiberty City(outside)(buggy)\nBank\n Liberty City(inside)\nLS Atrium\nSherman Damn\n8-Track\nBloodbowl\nDirt Track\nKickstart\nVice Stadium\nStar Tower\nVehicle Basketball", "Select", "Cancel");
return 1;
}
CMD:weapons(playerid, params[])
{
ShowPlayerDialog(playerid, 1338, DIALOG_STYLE_LIST, "Weapon Selection", "Deagle\nAK47\nM4\nMP5\nUZI\nTEC9\nBrass knuckles","Select","Cancel");
return 1;
}
CMD:vehicle(playerid, params[])
{
ShowPlayerDialog(playerid, 1339, DIALOG_STYLE_LIST, "Vehicle Selection", "HotRingRacer\nTractor\nElegy\nDumper\nHydra\nHunter\nStuntPlane\nHotKnife\nBullet\nNrg-500\nHotDogVan\nGoCart\nBandito","Select","Cancel");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
        {
        case 1337:
            {
            if (!response)
                {
                SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                return 1;
                }
            switch(listitem)
                {
                case 0:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, 2498.5615,-1669.9823,13.3442);
                    return 1;
                    }
                case 1:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -2900.9683,464.0657,4.9141);
                    return 1;
                    }
                case 2:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, 2000.7534,1529.9393,14.6223);
                    return 1;
                    }
                case 3:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -1310.8959,499.1293,18.2344);
                    return 1;
                    }
                case 4:
                    {
                    SetPlayerInterior (playerid, 0);
                    SetPlayerPos(playerid, -2321.5945,-1636.9006,483.7031);
                    return 1;
                    }
                case 5:
                    {
                    SetPlayerInterior(playerid, 2);
                    SetPlayerPos(playerid, 1204.809936,-11.586799,1000.921875);
                    return 1;
                    }
                case 6:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, 1.808619,32.384357,1199.593750);
                    return 1;
                    }
                case 7:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, 2215.454833,-1147.475585,1025.796875);
                    return 1;
                    }
                case 8:
                    {
                    SetPlayerInterior(playerid, 6);
                    SetPlayerPos(playerid, 246.783996,63.900199,1003.640625);
                    return 1;
                    }
                case 9:
                    {
                    SetPlayerInterior(playerid, 10);
                    SetPlayerPos(playerid, 246.375991,109.245994,1003.218750);
                    return 1;
                    }
                case 10:
                    {
                    SetPlayerInterior(playerid, 3);
                    SetPlayerPos(playerid, 288.745971,169.350997,1007.171875);
                    return 1;
                    }
                case 11:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, 207.737991,-109.019996,1005.132812);
                    return 1;
                    }
                case 12:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 214.3151,1871.5281,13.1406);
                    return 1;
                    }
                case 13:
                    {
                    if (GetPlayerInterior(playerid == 0))
                        {
                        SetPlayerInterior(playerid, 9);
                        SetPlayerPos(playerid, 315.745086,984.969299,1958.919067);
                        }
                    else
                        {
                        SendClientMessage(playerid, 0xFFFFFFFF, "I wouldn't suggest skydiving, as your in an interior");
                        }
                    return 1;
                    }
                case 14:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 2096.8315,-2454.4473,13.5469);
                    return 1;
                    }
                case 15:
                    {
                    SetPlayerInterior(playerid, 3);
                    SetPlayerPos(playerid, 513.882507,-11.269994,1001.565307);
                    return 1;
                    }
                case 16:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -729.276000,503.086944,1371.971801);
                    return 1;
                    }
                case 17:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 2315.952880,-1.618174,26.742187);
                    return 1;
                    }
                case 18:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -794.806396,497.738037,1376.195312);
                    return 1;
                    }
                case 19:
                    {
                    SetPlayerInterior(playerid, 18);
                    SetPlayerPos(playerid, 1710.433715,-1669.379272,20.225049);
                    return 1;
                    }
                case 20:
                    {
                    SetPlayerInterior(playerid, 17);
                    SetPlayerPos(playerid, -959.564392,1848.576782,9.000000);
                    return 1;
                    }
                case 21:
                    {
                    SetPlayerInterior(playerid, 7);
                    SetPlayerPos(playerid, -1398.065307,-217.028900,1051.115844);
                    return 1;
                    }
                case 22:
                    {
                    SetPlayerInterior(playerid, 15);
                    SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
                    return 1;
                    }
                case 23:
                    {
                    SetPlayerInterior(playerid, 4);
                    SetPlayerPos(playerid, -1444.645507,-664.526000,1053.572998);
                    return 1;
                    }
                case 24:
                    {
                    SetPlayerInterior(playerid, 14);
                    SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);
                    return 1;
                    }
                case 25:
                    {
                    SetPlayerInterior(playerid, 1);
                    SetPlayerPos(playerid, -1401.829956,107.051300,1032.273437);
                    return 1;
                    }
                case 26:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid,1544.9849,-1353.7681,329.4735);
                    return 1;
                    }
                case 27:
                    {
                    SetPlayerInterior(playerid, 0);
                    SetPlayerPos(playerid, 3362.55, -1522.44, 323.67);
                    return 1;
                    }
                }
            }
        case 1338:
            {
            if (!response)
                {
                SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                return 1;
                }
            switch(listitem)
                {
                case 0:
                    {
                    GivePlayerWeapon(playerid, 24, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a deagle!");
                    return 1;
                    }
                case 1:
                    {
                    GivePlayerWeapon(playerid, 30, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a AK47!");
                    return 1;
                    }
                case 2:
                    {
                    GivePlayerWeapon(playerid, 31, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a M4!");
                    return 1;
                    }
                case 3:
                    {
                    GivePlayerWeapon(playerid, 29, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a MP5!");
                    return 1;
                    }
                case 4:
                    {
                    GivePlayerWeapon(playerid, 28, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a UZI!");
                    return 1;
                    }
                case 5:
                    {
                    GivePlayerWeapon(playerid, 32, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a TEC9!");
                    return 1;
                    }
                case 6:
                    {
                    GivePlayerWeapon(playerid, 34, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have recieved a Sniper Rifle!");
                    return 1;
                    }
                case 7:
                    {
                    GivePlayerWeapon(playerid, 1, 9999);
                    SendClientMessage(playerid, 0xFF9900AA, "You have revieved Brass Knuckles!");
                    return 1;
                    }
                }
            }
        case 1339:
            {
            new Float:x, Float:y, Float:z;
            if (!response)
                {
                SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
                return 1;
                }
            switch(listitem)
                {
                case 0:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(494,x-3.0,y,z,0.0,1,1,300);
                    }
                case 1:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(431,x-3.0,y,z,0.0,1,1,300);
                    }
                case 2:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(562,x-3.0,y,z,0.0,1,1,300);
                    }
                case 3:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(406,x-3.0,y,z,0.0,1,1,300);
                    }
                case 4:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(520,x-3.0,y,z,0.0,1,1,300);
                    }
                case 5:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(425,x-3.0,y,z,0.0,1,1,300);
                    }
                case 6:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(513,x-3.0,y,z,0.0,1,1,300);
                    }
                case 7:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(434,x-3.0,y,z,0.0,1,1,300);
                    }
                case 8:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(541,x-3.0,y,z,0.0,1,1,300);
                    }
                case 9:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(522,x-3.0,y,z,0.0,1,1,300);
                    }
                case 10:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(588,x-3.0,y,z,0.0,1,1,300);
                    }
                case 11:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(571,x-3.0,y,z,0.0,1,1,300);
                    }
                case 12:
                    {
                    GetPlayerPos(playerid,x,y,z);
                    CreateVehicle(568,x-3.0,y,z,0.0,1,1,300);
                    }
                }
            }
        }
    return 1;
}
Best regards,
Jesse
Reply
#9

i fixed it!, thank you so much man you were definatley right about the indentation, after i fixed that i found the error in no time!
Reply
#10

OK so i followed another tutorial on a login system, and everything worked except im getting a few errores:
Код:
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(147) : error 017: undefined symbol "USER_FILE"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(149) : error 017: undefined symbol "DIALOG_LOGIN"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(149) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(149) : warning 215: expression has no effect
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(149) : error 001: expected token: ";", but found "-identifier-"
C:\Users\Me\Desktop\scripting\gamemodes\billjenkins.pwn(149) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


6 Errors.
Line 148:
Код:
    if( DOF2_FileExists ( USER_FILE ( playerid ) ) )
Line 149:
Код:
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Welcome.Please log-in","0xFFFFFFFF"Type your "GREEN"password "0xFFFFFFFF"here to log-in",#Log-in,#Quit);
Any ideas?
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