13.05.2012, 07:36
pawn Код:
if(strcmp(cmd, "/cuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAUSAF(playerid) || IsASWAT(playerid) || IsAnAgent(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, RED, "USAGE: /cuff [playerid]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerCuffed[giveplayerid] == 1)
{
SendClientMessage(playerid, GREY, "That player is already cuffed");
return 1;
}
if(giveplayerid == playerid)
{
SendClientMessage(playerid, GREY, "You can not cuff yourself");
return 1;
}
if(ProxDetectorS(8.0, playerid, giveplayerid))
{
format(string, sizeof(string), "You have been cuffed by %s", GetPlayerName(playerid));
SendClientMessage(giveplayerid, WHITE, string);
format(string, sizeof(string), "You have cuffed %s", GetPlayerName(giveplayerid));
SendClientMessage(playerid, WHITE, string);
PlayerCuffed[giveplayerid] = 1;
SetPlayerAttachedObject(giveplayerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_CUFFED);
}
else
{
SendClientMessage(playerid, GREY, "That player is not in range");
return 1;
}
}
}
else
{
SendClientMessage(playerid, LIGHTRED, "Playerid is not an active playerid");
return 1;
}
}
else
{
SendClientMessage(playerid, GREY, "Invalid faction");
}
}
return 1;