Posts: 701
Threads: 91
Joined: Mar 2012
Hey Guys i have 2 problems !!
1. I HAVE a script in which when we say /work it shows a red marker and i go on that and it give money and disable checkpoint !!!
But i dont want like that !! I Need when a Player type /work it should show 1st checkpoint and then i go to checkpoint it should show 2nd checkpoint and when i go onto the second checkpoints then it should give me Money !!
2.Guys i made a cmd /stopwork and when i type /stopwork in-game "when u dont have money " it says "You Need $1000 to stop the work" but when the player have money it Just say : "You Have Cancelled the Work ! " And it does not take $1000 from Player !!!!
I Need that when Player is not on /work, it should say "You Need to Be in Work to Stop Work!"
Script:
Code:
#include <a_samp>
public OnPlayerCommandText( playerid, cmdtext[ ] )
{
if( strcmp( cmdtext, "/work", true ) == 0 )
{
if( GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 519 &&
GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 592 &&
GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 577 )
return SendClientMessage( playerid, 0xFFFFFFFF, "Yor Need to be In A Vehicle to Do work!" );
SetPlayerCheckpoint( playerid, 1644.4673, -2416.9844, 13.5547, 15.0 );
return 1;
}
if( strcmp( cmdtext, "/stopwork", true ) == 0 )
{
if(GetPlayerMoney(playerid) >= 1000)
{
DisablePlayerCheckpoint( playerid );
SendClientMessage(playerid,0xFFFFFFFFF,"You Have Canceled the Work!");
}
else
{
SendClientMessage(playerid,0xFFFFFFFFF,"You Need $1000 to Cancel the Work!");
}
return 1;
}
return 0;
}
public OnPlayerEnterCheckpoint( playerid )
{
GivePlayerMoney( playerid, 10000 );
DisablePlayerCheckpoint( playerid );
return 1;
}
Hope you Got it !!!
+1 for who helped me !!
Thanks
Posts: 701
Threads: 91
Joined: Mar 2012
Code:
//top of script
#include <a_samp>
new LoadCount[MAX_PLAYERS] = 0;
//commands
if( strcmp( cmdtext, "/work", true ) == 0 )
{
if( GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 519 &&
GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 592 &&
GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 577 )
return SendClientMessage( playerid, 0xFFFFFFFF, "Yor Need to be In A Vehicle to Do work!" );
SetPlayerCheckpoint( playerid, 1644.4673, -2416.9844, 13.5547, 15.0 );
LoadCount[playerid] = 0; // we restart variable
return 1;
}
if( strcmp( cmdtext, "/stopwork", true ) == 0 )
{
if(GetPlayerMoney(playerid) >= 1000)
{
DisablePlayerCheckpoint( playerid );
SendClientMessage(playerid,0xFFFFFFFFF,"You Have Canceled the Work!");
GivePlayerMoney(playerid,-1000); //take $1'000 from him
LoadCount[playerid] = 0; //we restart variable
}
else
{
SendClientMessage(playerid,0xFFFFFFFFF,"You Need $1000 to Cancel the Work!");
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
LoadCount[playerid]++; //we add one count to his done works
switch(LoadCount[playerid])
{
case 1: //if he did one load
{
SetPlayerCheckpoint(1577.2006,1504.4862,10.8342,328.6342); //this is second CP
}
case 2: // if he did 2 loads
{
LoadCount[playerid] = 0; //we return count to 0
// rest of your code here when he finishes 2 loads
}
}
return 1;
}
Errors:
Code:
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(7) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(9) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(12) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(14) : error 021: symbol already defined: "SetPlayerCheckpoint"
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(16) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(19) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(21) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(28) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(32) : error 010: invalid function or declaration
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(43) : warning 213: tag mismatch
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(43) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
9 Errors.
!!!hELP
Posts: 701
Threads: 91
Joined: Mar 2012
Quote:
Originally Posted by Faisal_khan
WTF! man add the commands under public
pawn Code:
OnPlayerCommandText( playerid, cmdtext[ ] )
pawn Code:
//top of script #include <a_samp>
new LoadCount[MAX_PLAYERS] = 0;
//commands public OnPlayerCommandText( playerid, cmdtext[ ] ) { if( strcmp( cmdtext, "/work", true ) == 0 ) { if( GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 519 && GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 592 && GetVehicleModel( GetPlayerVehicleID( playerid ) ) != 577 ) return SendClientMessage( playerid, 0xFFFFFFFF, "Yor Need to be In A Vehicle to Do work!" );
SetPlayerCheckpoint( playerid, 1644.4673, -2416.9844, 13.5547, 15.0 ); LoadCount[playerid] = 0; // we restart variable return 1; }
if( strcmp( cmdtext, "/stopwork", true ) == 0 ) { if(GetPlayerMoney(playerid) >= 1000) { DisablePlayerCheckpoint( playerid ); SendClientMessage(playerid,0xFFFFFFFFF,"You Have Canceled the Work!"); GivePlayerMoney(playerid,-1000); //take $1'000 from him LoadCount[playerid] = 0; //we restart variable } else { SendClientMessage(playerid,0xFFFFFFFFF,"You Need $1000 to Cancel the Work!"); } return 1; } return 0; }
public OnPlayerEnterCheckpoint(playerid) { LoadCount[playerid]++; //we add one count to his done works switch(LoadCount[playerid]) { case 1: //if he did one load { SetPlayerCheckpoint(1577.2006,1504.4862,10.8342,328.6342); //this is second CP } case 2: // if he did 2 loads { LoadCount[playerid] = 0; //we return count to 0 // rest of your code here when he finishes 2 loads } } return 1; }
|
Warnings:
Code:
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(46) : warning 213: tag mismatch
C:\Documents and Settings\User\Desktop\testing server\filterscripts\work.pwn(46) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Warnings.
Posts: 1,239
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Joined: Mar 2011
Reputation:
0
I thought you know that atleast...
Posts: 701
Threads: 91
Joined: Mar 2012
Sorry for double Post !! Fixed !!
U didnt add SetPlayerCheckpoint(playerid,...) Lol
Thanks heres +1 for y
Posts: 701
Threads: 91
Joined: Mar 2012
Hey problem !! when i go on 2nd checkpoint it dont give me any Money !!
can u add it like give money between 10000-15000 Thx.