13.04.2012, 18:34
My friend made /upv or /startengine, but if u sit on rentcar vehicle, u can /upv it without /rentcar and start driving...
/upv:
/rentcar:
/upv:
Код:
if(strcmp(cmd, "/upv", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsPlayerInAnyVehicle(playerid)) { if(!engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) { return 1; } if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pPcarkey] == idcar) { } else if(PlayerInfo[playerid][pPcarkey2] == idcar) { } else if(PlayerInfo[playerid][pPcarkey3] == idcar) { } else { return 1; } } if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) { return 1; } if(idcar == 59 || idcar == 60) { return 1; } if(idcar >= 135 && idcar <= 154) { if(HireCar[playerid] != idcar) { return 1; } if(HireCar[playerid] == 999) { SendClientMessage(playerid,-1,"Prvo morate rentati vozilo pa ga onda voziti"); return 1; } } if(IsAPlane(idcar)) { return 1; } if(IsAHarvest(idcar)) { return 1; } if(IsADrugHarvest(idcar)) { return 1; } if(IsASweeper(idcar)) { return 1; } if(IsARaceCar(idcar)) { return 1; } if(gEngine[playerid] == 1) { return 1; } new playerveh = GetPlayerVehicleID(playerid); PutPlayerInVehicle(playerid, playerveh, 0); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetTimerEx("StartingTheVehicle",3500,0,"i",playerid); GameTextForPlayer(playerid, "~w~Motor se pokrece...",3500,3); gEngine[playerid] = 1; return 1; } if(engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) { return 1; } if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pPcarkey] == idcar) { } else if(PlayerInfo[playerid][pPcarkey2] == idcar) { } else if(PlayerInfo[playerid][pPcarkey3] == idcar) { } else { return 1; } } if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) { return 1; } if(idcar == 59 || idcar == 60) { return 1; } if(idcar >= 135 && idcar <= 154) { if(HireCar[playerid] != idcar) { return 1; } if(HireCar[playerid] == 299) { SendClientMessage(playerid,-1,"Prvo morate rentati vozilo pa ga onda voziti"); return 1; } } if(IsAHarvest(idcar)) { return 1; } if(IsADrugHarvest(idcar)) { return 1; } if(IsAPlane(idcar)) { return 1; } if(IsASweeper(idcar)) { return 1; } if(IsARaceCar(idcar)) { return 1; } engineOn[GetPlayerVehicleID(playerid)] = false; //RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 0); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s okrece kljuc i gasi motor.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); gEngine[playerid] = 0; new keycar = PlayerInfo[playerid][pPcarkey]; new keycar2 = PlayerInfo[playerid][pPcarkey2]; new keycar3 = PlayerInfo[playerid][pPcarkey3]; if(IsAnOwnableCar(idcar)) { if(keycar == idcar) { foreach (Player, i) { SetVehicleParamsForPlayer(keycar,i,0,1); GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3); CarInfo[keycar][cLock] = 1; } } else if(keycar2 == idcar) { foreach (Player, i) { SetVehicleParamsForPlayer(keycar2,i,0,1); GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3); CarInfo[keycar2][cLock] = 1; } } else if(keycar3 == idcar) { foreach (Player, i) { SetVehicleParamsForPlayer(keycar3,i,0,1); GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3); CarInfo[keycar3][cLock] = 1; } } } return 1; } } } return 1; }
Код:
if(newcar >= 130 && newcar <= 154) { if (HireCar[playerid] != newcar) { TogglePlayerControllable(playerid, 0); format(string, sizeof(string), "~w~Mozete iznajmiti ovaj auto~n~Cijena:~g~$500~n~~w~Da iznajmite kucajte ~g~/rentcar~w~~n~da izadjete kucajte ~r~/exit"); GameTextForPlayer(playerid, string, 5000, 3); } }
Код:
if(strcmp(cmd, "/rentcar", true) == 0) { if(IsPlayerConnected(playerid)) { if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152) { new hirefee = HireCost(GetPlayerVehicleID(playerid)); if(SBizzInfo[0][sbProducts] == 0) { GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1); return 1; } if (GetPlayerMoney(playerid) < 500) { SendClientMessage(playerid, COLOR_GRAD2, " Nemate toliko novca !"); return 1; } if(HireCar[playerid] != 299) { gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !"); return 1; } foreach (Player, i) { if(HireCar[i] == GetPlayerVehicleID(playerid)) { SendClientMessage(playerid, COLOR_GREY, " Neko je vec iznajmio ovaj auto !"); return 1; } } /*if(PlayerInfo[playerid][pPbiskey] == 1) { GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3); TogglePlayerControllable(playerid, 1); return 1; }*/ GivePlayerMoney(playerid,-500); SBizzInfo[0][sbTill] += 500; ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]); SBizzInfo[0][sbProducts]--; HireCar[playerid] = GetPlayerVehicleID(playerid); OnPropUpdate(); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee); SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor sa /upv!"); gEngine[playerid] = 1; engineOn[GetPlayerVehicleID(playerid)] = false; //TogglePlayerControllable(playerid, 1); GameTextForPlayer(playerid, string, 5000, 3); } } return 1; }