06.04.2012, 17:27
Im trying to save the weapons a player has when they disconnect -
//weapons save///////////////////////////////////////
new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
dini_IntSet(file, "weapons", weapons[i][0]);
}
/////////////////////////////////////////////////////////
I get no errors with this code but it dosnt work,
I also want to be able to load the weapons on player login, someone please help.
//weapons save///////////////////////////////////////
new weapons[13][2];
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
dini_IntSet(file, "weapons", weapons[i][0]);
}
/////////////////////////////////////////////////////////
I get no errors with this code but it dosnt work,
I also want to be able to load the weapons on player login, someone please help.