02.04.2012, 19:30
Hello.
I have coded my saving system using Y_INI but I have came across a problem with my password on login. I can enter an incorrect password and it would still login. What could be my problem? Is it something else I coded in my script conflicting with the saving system? I don't think so. Please see if I've coded anything wrong.
I have coded my saving system using Y_INI but I have came across a problem with my password on login. I can enter an incorrect password and it would still login. What could be my problem? Is it something else I coded in my script conflicting with the saving system? I don't think so. Please see if I've coded anything wrong.
pawn Код:
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
forward LoadUser_data(playerid,name[],value[]);
new LoginAttempts[MAX_PLAYERS] = 0;
#define PATH "Accounts/%s.ini"
enum pInfo
{
RegisteredIP[16],
Administrator,
Password,
Money,
Kills,
Deaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new bool: Logged[MAX_PLAYERS] = false;
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
public LoadUser_data(playerid,name[],value[])
{
INI_String("RegisteredIP",PlayerInfo[playerid][RegisteredIP], 16);
INI_Int("Administrator",PlayerInfo[playerid][Administrator]);
INI_Int("Password",PlayerInfo[playerid][Password]);
INI_Int("Money",PlayerInfo[playerid][Money]);
INI_Int("Kills",PlayerInfo[playerid][Kills]);
INI_Int("Deaths",PlayerInfo[playerid][Deaths]);
return 1;
}
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
new Log[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
strreplace(name, '_', ' ');
format(Log, sizeof(Log), ""COL_WHITE"Welcome back. Please enter your password below to login. \n\nUsername: %s \n\n", name);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login",Log,"Login","Quit");
}
else
{
new Log[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
strreplace(name, '_', ' ');
format(Log, sizeof(Log), ""COL_WHITE"Welcome to. Please register an account by your desired password. \n\nUsername: %s \n\n", name);
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"Registration",Log,"Register","Quit");
}
Logged[playerid] = false;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(Logged[playerid] == true)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Administrator",PlayerInfo[playerid][Administrator]);
INI_WriteInt(File,"Money",GetPlayerMoney(playerid));
INI_WriteInt(File,"Kills",PlayerInfo[playerid][Kills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][Deaths]);
INI_Close(File);
}
Logged[playerid] = false;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, ""COL_WHITE"Registration",""COL_WHITE"You have entered an invalid password.\n\nPlease use the correct password below to register an account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
new PlayerIP[16];
GetPlayerIp(playerid, PlayerIP, sizeof(PlayerIP));
INI_SetTag(File,"data");
INI_WriteString(File,"RegisteredIP", PlayerIP);
INI_WriteInt(File,"Administrator",0);
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Money",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
ClearChat(playerid);
GivePlayerMoney(playerid, 10000);
Logged[playerid] = true;
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][Password])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
Logged[playerid] = true;
GivePlayerMoney(playerid, PlayerInfo[playerid][Money]);
ClearChat(playerid);
}
else
{
new Log[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
strreplace(name, '_', ' ');
format(Log, sizeof(Log), "", name);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,Log,""COL_WHITE"Welcome back. Please enter your password below to login. \n\nUsername: %s \n\nPassword: Wrong Password","Login","Quit");
LoginAttempts[playerid]++;
if(LoginAttempts[playerid] > 2)
return SendClientMessage(playerid, 0xC9262EFF, "You have been kicked from the server. You have failed to login to your account."), Kick(playerid);
}
return 1;
}
}
}
return 1;
}