AttachObjectToVehicle
#1

Case Closed, now i understand.
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#2

id use this callback and do a check if that slot is inuse if so remove the siren

https://sampwiki.blast.hk/wiki/OnVehicleSpawn
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#3

Case Closed, now i understand.
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#4

yes but you an if to make sure it had a siren in the first place


pawn Код:
if(gCar[s2][c_MehSiren])
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#5

Its works thanks very much.
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