19.03.2012, 13:20 
	
	
	
		i made an fuel sistem..and if i get off vehicle the fuel thing doesent get off the screen..only after 10 minutes..as same if i go on vehicle..can someone tell me what to do?
	
	
	
	
    public CheckGas()
                        {
                            new string[256];
                            for(new i=0;i<MAX_PLAYERS;i++)
                            {
                                if(IsPlayerConnected(i))
                                   {
                                       if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
                                       {
                                           new vehicle = GetPlayerVehicleID(i);
                                        if(Gas[vehicle] >= 1)
                                           {
                                               if(Gas[vehicle] <= 10)
                                            {
                                                   PlayerPlaySound(i, 1085, 0.0, 0.0, 0.0);
                                                   if(gGas[i] == 0) {
                                                       GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Fuel is low",5000,3);
                                                }
                                            }
                                               if(gGas[i] == 1) {
                                               if(IsAPlane(vehicle) || IsABoat(vehicle) || IsABicycle(vehicle) || IsASweeper(vehicle))
                                               {
                                                  format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Fuel:~w~ N/A");
                                            }
                                            else
                                            {
                                                format(string, sizeof(string), "~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~F~y~u~b~e~p~l~w~:~r~ %d%",Gas[vehicle]);
                                            }
                                              GameTextForPlayer(i,string,20500,3); }
                                            if(IsAPlane(vehicle) || IsABoat(vehicle) || IsABicycle(vehicle) || IsASweeper(vehicle)) { Gas[vehicle]++; }
                                              Gas[vehicle]--;
                                           }
                                           else
                                           {
                                              NoFuel[i] = 1;
                                              TogglePlayerControllable(i, 0);
                                            GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~No fuel in Vehicle",1500,3);
                                        }
                                    }
                                }
                            }
                            return 1;
                        }