[Ajuda]Nгo consigo Logar no meu Server
#1

Ai Pessoa toda vez que tento logar no meu server da senha invalida mais quando eu logo da pra logar de boa oguem ajuda? grato

Vou mandar o Script OnPlayerLogin caso queira Outra coisa й sу pedir OBS:Eu to usando o Santa Faria Roleplay

Script:
pawn Код:
public OnPlayerLogin(playerid,password[])
{
    new tmp2[128];
    new string2[64];
    new conta = PlayerInfo[playerid][pAccount];
    new playername2[MAX_PLAYER_NAME];
    new playernamesplit[3][MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    split(playername2, playernamesplit, '_');
    format(string2, sizeof(string2), "%s.ini", playername2);
    new File: UserFile = fopen(string2, io_read);
    if ( UserFile )
    {
        new PassData[128];
        new keytmp[128], valtmp[128];
        fread( UserFile , PassData , sizeof( PassData ) );
        keytmp = ini_GetKey( PassData );
        if( strcmp( keytmp , "Key" , true ) == 0 )
        {
            valtmp = ini_GetValue( PassData );
            strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);
        }
        if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
        {
                new key[ 256 ] , val[ 256 ];
                new Data[ 256 ];
                while ( fread( UserFile , Data , sizeof( Data ) ) )
                {
                    key = ini_GetKey( Data );
                    if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
                    if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }
                    if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey4] = strval( val ); }
                    if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
                    if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
                    if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
                    if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }
                    if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }
                    if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }
                    if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
                    if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
                    if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
                    //if( strcmp( key , "ContaBancaria" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][bConta] = strval( val ); }
                    //if( strcmp( key , "NumeroBancario" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid] = strval( val ); }
                    if( strcmp( key , "RG" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRG] = strval( val ); }
                    if( strcmp( key , "CPF" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCPF] = strval( val ); }
                    if( strcmp( key , "BancoR" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBancoR] = strval( val ); }
                    if( strcmp( key , "BancoSenha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBancoSenha] = strval( val ); }
                    if( strcmp( key , "Account" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }
                    if( strcmp( key , "Conta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConta] = strval( val ); }
                    if( strcmp( key , "CAcessada" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCAcessada] = strval( val ); }
                    if( strcmp( key , "CCAcessada" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCCAcessada] = strval( val ); }
                    if( strcmp( key , "Explosivos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExplosivos] = strval( val ); }
                    if( strcmp( key , "ExpLugar" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExpLugar] = strval( val ); }
                    if( strcmp( key , "Bombas" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBombas] = strval( val ); }
                    if( strcmp( key , "BombaCar" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBombaCar] = strval( val ); }
                    if( strcmp( key , "Phousekey2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey2] = strval( val ); }
                    if( strcmp( key , "BSec" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBSec] = strval( val ); }
                    if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
                    if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
                    if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
                    if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }
                    if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }
                    if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
                    if( strcmp( key , "Bandana" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBandana] = strval( val ); }
                    if( strcmp( key , "Capacete", true) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCapa] = strval ( val ); }
                    if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
                    if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
                    if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
                    if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }
                    if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }
                    if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
                    if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
                    if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
                    if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMat] = strval( val ); }
                    if( strcmp( key , "Apartamento" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChave] = strval( val ); }
                    if( strcmp( key , "Minerio" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMferro] = strval( val ); }
                    if( strcmp( key , "Receber" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMreceber] = strval( val ); }
                    if( strcmp( key , "Maconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMaconha] = strval( val ); }
                    if( strcmp( key , "Haxixe" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHaxixe] = strval( val ); }
                    if( strcmp( key , "Cocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCocaina] = strval( val ); }
                    if( strcmp( key , "Heroina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeroina] = strval( val ); }
                    if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrack] = strval( val ); }
                    if( strcmp( key , "Laptop" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLaptop] = strval( val ); }
                    if( strcmp( key , "Pasta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey6] = strval( val ); }
                    if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }
                    if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }
                    if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }
                    if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }
                    if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }
                    if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }
                    if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
                    if( strcmp( key , "MaskID" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMaskID] = strval( val ); }
                    if( strcmp( key , "GerSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGerSkill] = strval( val ); }
                    if( strcmp( key , "EngSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pEngSkill] = strval( val ); }
                    if( strcmp( key , "spaSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pspaSkill] = strval( val ); }
                    if( strcmp( key , "JapSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJapSkill] = strval( val ); }
                    if( strcmp( key , "ArabSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArabSkill] = strval( val ); }
                    if( strcmp( key , "RusSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRusSkill] = strval( val ); }
                    if( strcmp( key , "FraSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFraSkill] = strval( val ); }
                    if( strcmp( key , "ItaSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pItaSkill] = strval( val ); }
                    if( strcmp( key , "Lingua" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLingua] = strval( val ); }
                    if( strcmp( key , "InvHaxixe" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvHaxixe] = strval( val ); }
                    if( strcmp( key , "RobSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRobSkill] = strval( val ); }
                    if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
                    if( strcmp( key , "InvCocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvCocaina] = strval( val ); }
                    if( strcmp( key , "InvHeroina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvHeroina] = strval( val ); }
                    if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
                    if( strcmp( key , "InvCrack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvCrack] = strval( val ); }
                    if( strcmp( key , "MatInv" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMatInv] = strval( val ); }
                    if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
                    if( strcmp( key , "pPcarkey5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey5] = strval( val ); }
                    if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }
                    if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }
                    if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }
                    if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
                    if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }
                    if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
                    if( strcmp( key , "Car" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey] = strval( val ); }
                    if( strcmp( key , "Car2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey2] = strval( val ); }
                    if( strcmp( key , "Caminhao" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcaminhao] = strval( val ); }
                    if( strcmp( key , "Reboque" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPreboque] = strval( val ); }
                    if( strcmp( key , "Car3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey3] = strval( val ); }
                    if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }
                    if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
                    if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
                    if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
                    if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
                    if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
                    if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
                    if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
                    if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
                    if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
                    if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
                    if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
                    if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
                    if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
                    if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
                    if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
                    if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
                    if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }
                    if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
                    if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }
                    if( strcmp( key , "PDH" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvDroga] = strval( val ); }
                    if( strcmp( key , "Watch" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWatch] = strval( val ); }
                    if( strcmp( key , "Crashed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashed] = strval( val ); }
                    if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
                    if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
                    if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLock] = strval( val ); }
                    if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
                    if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
                    if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pPlacaText], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][PlacaTexts] = strval( val ); }
                    if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
                    if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); }
                    if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
                    if( strcmp( key , "VirWorld" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVirWorld] = strval( val ); }
                    if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }
                    if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
                    if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "FishTool" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishTool] = strval( val ); }
                    if( strcmp( key , "Note1" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pnota1], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note1s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnota1s] = strval( val ); }
                    if( strcmp( key , "Note2" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pnota2], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note2s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnota2s] = strval( val ); }
                    if( strcmp( key , "Note3" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pnota3], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note3s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnota3s] = strval( val ); }
                    if( strcmp( key , "Note4" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pnota4], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note4s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnota4s] = strval( val ); }
                    if( strcmp( key , "Note5" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pnota5], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note5s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnota5s] = strval( val ); }
                    if( strcmp( key , "NoteWT" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNoteWT], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "NoteWTs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNoteWTs] = strval( val ); }
                    if( strcmp( key , "Note1" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote1], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note1s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote1s] = strval( val ); }
                    if( strcmp( key , "Note2" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote2], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note2s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote2s] = strval( val ); }
                    if( strcmp( key , "Note3" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote3], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note3s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote3s] = strval( val ); }
                    if( strcmp( key , "Note4" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote4], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note4s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote4s] = strval( val ); }
                    if( strcmp( key , "Note5" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote5], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note5s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote5s] = strval( val ); }
                    if( strcmp( key , "Note6" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote6], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note6s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote6s] = strval( val ); }
                    if( strcmp( key , "Note7" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote7], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note7s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote7s] = strval( val ); }
                    if( strcmp( key , "Note8" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote8], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note8s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote8s] = strval( val ); }
                    if( strcmp( key , "Note9" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote9], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note9s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote9s] = strval( val ); }
                    if( strcmp( key , "Note10" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote10], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note10s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote10s] = strval( val ); }
                    if( strcmp( key , "Note11" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote11], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note11s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote11s] = strval( val ); }
                    if( strcmp( key , "Note12" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote12], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note12s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote12s] = strval( val ); }
                    if( strcmp( key , "Note13" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote13], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note13s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote13s] = strval( val ); }
                    if( strcmp( key , "Note14" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote14], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note14s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote14s] = strval( val ); }
                    if( strcmp( key , "Note15" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote15], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Note15s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote15s] = strval( val ); }
                    if( strcmp( key , "InvWeapon" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvWeapon] = strval( val ); }
                    if( strcmp( key , "InvAmmo" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvAmmo] = strval( val ); }
                    if( strcmp( key , "Lighter" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLighter] = strval( val ); }
                    if( strcmp( key , "Cigarettes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCigarettes] = strval( val ); }
                    if( strcmp( key , "Locked" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocked] = strval( val ); }
                    if( strcmp( key , "Wt" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRadio] = strval( val ); }
                    if( strcmp( key , "Mask" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMask] = strval( val ); }
                    if( strcmp( key , "CarSystem" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSystem] = strval( val ); }
                    if( strcmp( key , "CarSystem2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSystem2] = strval( val ); }
                    if( strcmp( key , "CarSystem3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSystem3] = strval( val ); }
                    if( strcmp( key , "pStringNaoUsada" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pStringNaoUsada], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "pStringNaoUsadas" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pStringNaoUsadas] = strval( val ); }
                    if( strcmp( key , "pStringNaoUsada2" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pStringNaoUsada2], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "pStringNaoUsada2s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pStringNaoUsada2s] = strval( val ); }
                    if( strcmp( key , "pStringNaoUsada3" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pStringNaoUsada3], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "pStringNaoUsada3s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pStringNaoUsada3s] = strval( val ); }
                    if( strcmp( key , "pPhousekey3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey3] = strval( val ); }
                    if( strcmp( key , "pPSBizKey" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPSBizKey] = strval( val ); }
                    if( strcmp( key , "pVicioMaconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVicioMaconha] = strval( val ); }
                    if( strcmp( key , "pVicioCocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVicioCocaina] = strval( val ); }
                    if( strcmp( key , "pVicioCrack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVicioCrack] = strval( val ); }
                    if( strcmp( key , "pVicioHaxixe" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVicioHaxixe] = strval( val ); }
                    if( strcmp( key , "pVicioHeroina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVicioHeroina] = strval( val ); }
                    if( strcmp( key , "pBombaPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBombaPlayer] = strval( val ); }
                    if( strcmp( key , "pCrime1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrime1] = strval( val ); }
                    if( strcmp( key , "pCrime2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrime2] = strval( val ); }
                    if( strcmp( key , "pCrime3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrime3] = strval( val ); }
                    if( strcmp( key , "pCrime4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrime4] = strval( val ); }
                    if( strcmp( key , "pValor13" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor13] = strval( val ); }
                    if( strcmp( key , "pValor14" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor14] = strval( val ); }
                    if( strcmp( key , "pValor15" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor15] = strval( val ); }
                    if( strcmp( key , "pValor16" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor16] = strval( val ); }
                    if( strcmp( key , "pValor17" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor17] = strval( val ); }
                    if( strcmp( key , "pValor18" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pValor18] = strval( val ); }
                }//end while
                fclose(UserFile);//close the file after everything has been read in the while
        }
        else
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#2

Bote [ pawn ] antes do codigo e [/ pawn ] no final
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#3

Bote entre [pawn] o post..


Vc nгo consegue logar? e quando consegue e de boa? Como assim? O.o
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#4

Tipo eu consigo registrar mais n consigo logar no dialog sempre que tento na DialogBox eu tento logar mais n da cara so consigo registrar minha conta.atй se n for na Box n da sу consigo registrar.
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#5

2 Opзхes:

  • Atualiza as includes, Plugins....
  • Muda de GM.
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