UDK vs Unity3D?
#1

Hi everyone, i wanted to know what game engine is better between those game engine? And why? I've tried both i don't know what i should choosing. UDK seem it has more grafic and power than Unity3D but i want to know your opionion. P.S Is requesting any tax for pubblishing the game?
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#2

i was having same question i have bout but i most like UDK becose its have alot bether graphic then Unity so that is my opinio,UDK its more easy for game develaping that Unity(but if you will start making game you have to know language) and at last UKD its more creative than Unity but at then end its your choise and at the last end i hope(i have to stop wich this end xD) i prefer you use UKD by personal experience (i try to make game on Unity but you have to make soo many thing to someting simple that UDK) and now everything that i make on UDK its wich best quelity and look

this is in-game cube
UDK
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#3

Still waitng for replies even i'm still using UDK.
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#4

It's more of a preference. I like Cry Engines graphics better then UDK, one of the main reasons for me switching to cry engine to develop my first game. I also like that you get the "full" version of cry engine for free, unlike UDK where you cannot view the C++ code. I don't want to learn another coding language on top of C++. I want to start making the game ASAP. I've also read that if you want to commercial a product/game with cry engine the royalties are 20% and in UDK the royalties are 25%(after $50,000 in sales). And on the other hand UDK offers more flexibility, and is easier to use. Cry Engine when you create new levels it starts with a ocean, and its designed for games to be on islands. You can create any game in Cry Engine, but you need to do more work to achieve this, and it crashes a lot. Unreal Engine/UDK you can start from a blank map which I prefer, more tutorials, easy to install, and is just more flexible. There is also a lot more users that use unreal engine, so if you are planning to build a team for a game then unreal engine is the way to go. I hope you got my opinion.
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#5

Yes tannk you so much T0pAz. Indeed we're planning to be 25 - 30 people on developing not only me. I've tried CryEngine but is the most difficult game engine around plus the free version doesn't give you much stuff. This mean i keep my work on UDK. Thanks everyone.
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#6

Quote:
Originally Posted by TheArcher
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Yes tannk you so much T0pAz. Indeed we're planning to be 25 - 30 people on developing not only me. I've tried CryEngine but is the most difficult game engine around plus the free version doesn't give you much stuff. This mean i keep my work on UDK. Thanks everyone.
But remember, for making complicated games, you need to use CryEngine.
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#7

Quote:
Originally Posted by T0pAz
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But remember, for making complicated games, you need to use CryEngine.
"complicated games" are made by big companies such as rockstargames where aroud 300 people is working on the game for a while. We're just in 24 at the moment. At max we can develop a game like Killing Floor which is developed with UDK.
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