15.02.2012, 16:36
(
Последний раз редактировалось Twisted_Insane; 15.02.2012 в 20:04.
)
'Sup y'all?
First of all, I wanna make something clear: I want, that kicks, bans, etc. will get saved in a logfile, that's why I defined these things:
Okay, now I've tested these with my Kick-CMD:
But whenever I join my server now and I use "/kick ID REASON", suddenly, there's written: "Lost connection bla bla"!
I saw then, that my server closed itself, so I had to turn it on again! Whenever I use /kick now, this happens!
But, when I take the save-log out of my command, then everything works! Anyone knows why it's like this?
My gamemode is in the folder "gamemodes", and I've created a folder "Logs" in the same folder where my gamemode is! :O
First of all, I wanna make something clear: I want, that kicks, bans, etc. will get saved in a logfile, that's why I defined these things:
PHP код:
#define banPATH "Logs/BanLog.txt" //directory for bans
#define kickPATH "Logs/KickLog.txt" //directory for kicks
#define reportPATH "Logs/ReportLog.txt" //directory for reports
#define rangePATH "Logs/RangebanLog.txt" //directory for range bans
PHP код:
CMD:kick(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 3) {
new PID;
new reason[64];
new str[128];
new Playername[MAX_PLAYER_NAME], Adminname[MAX_PLAYER_NAME];
GetPlayerName(playerid, Adminname, sizeof(Adminname));
GetPlayerName(PID, Playername, sizeof(Playername));
if(sscanf(params, "us[64]", PID,reason)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /kick [playerid] [reason]");
if(!IsPlayerConnected(PID))
return SendClientMessage(playerid, COLOR_GREY, "Player is not connected!");
format(str, sizeof(str), "'%s' has been kicked by administrator '%s'. Reason: %s ", Playername, Adminname, reason);
SendClientMessageToAll(COLOR_RED, str);
new File:Log = fopen(kickPATH, io_append);
new logData[128];
new fTime[6];
getdate(fTime[0], fTime[1], fTime[2]);
gettime(fTime[3], fTime[4], fTime[5]);
format(logData, sizeof logData, "[%02d/%02d/%04d || %02d:%02d:%02d]%s kicked %s! (Reason: %s) \r\n", fTime[2], fTime[1], fTime[0], fTime[3], fTime[4], fTime[5], Adminname, Playername, reason);
fwrite(Log, logData);
fclose(Log);
Kick(PID);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You have to be level 3 to use that command!");
}
return 1;
}
I saw then, that my server closed itself, so I had to turn it on again! Whenever I use /kick now, this happens!
But, when I take the save-log out of my command, then everything works! Anyone knows why it's like this?
My gamemode is in the folder "gamemodes", and I've created a folder "Logs" in the same folder where my gamemode is! :O