06.02.2012, 13:17
Hi, it's me (again..). Last night I posted thread about dialog problem and I didn't get much help so I'll post a video now so you can see the exact problem I'm having:
Here's the video
http://www.youtube.com/watch?v=zltHE...ature=*********
Here's the code of how it looks (note: I'm not having a problem with registering but only with login. If I put "SpawnPlayer(playerid);" under the login part still same thing. Player doesn't spawn..
Here's the video
http://www.youtube.com/watch?v=zltHE...ature=*********
Here's the code of how it looks (note: I'm not having a problem with registering but only with login. If I put "SpawnPlayer(playerid);" under the login part still same thing. Player doesn't spawn..
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case 2:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
}
case 1:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
}
else
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
}
}
}
return 1;
}
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, PlayerInfo[playerid][pLastX], PlayerInfo[playerid][pLastY], PlayerInfo[playerid][pLastZ]);
return 1;
}