OnPlayerPickUpPickup
#1

****
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#2

You doing it wrong. thats not the correct function of OnPlayerPickUpPickup
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#3

You can't compare the pickup it to a float/coordinate.

Example:
pawn Код:
new g_Pickup;

public OnGameModeInit() {
    g_Pickup = CreatePickup(...); // -2126.2483, -2303.6755, 30.6319
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == g_Pickup && KasutajaInfo[playerid][mTookoht] == 0)
    {
        ShowPlayerDialog(playerid,DIALOOG_TOOKOHT_MEH,DIALOG_STYLE_MSGBOX,"Tццleping","Tervist!\n Kas soovite hakata Angel Pine Mehaanikud AS tццtajaks?","Soovin","Ei soovi");
        #if defined DEBUG
        SendClientMessage(playerid, COLOR_RED, "[Debug] 2126.2483,-2303.6755,30.6319 | Angel Pine Mehaanikud AS");
        #endif
    }
    return 1;
}
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#4

post the errors you got while compiling the script.
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#5

Are there any other functions for that?
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#6

The replies in this topic are quite confusing. Is this resolved or not?
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#7

****
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