13.10.2008, 05:34
Hello my fellow people of San Andreas Multiplayer,
I come to you all with a problem that I seem unable to fix on my own. I hope that someone will be able to help me in solving my somewhat small and annoying problem. The problem that I am having is with the following command: /department or also know as /d, you people that have been with the Police, FBI, Army, EMT, etc., people that have a radio and sometimes have to communicate with other organizations.
For some reason, the /department code that I have doesn't work. Only the gray information will come up when I just type /department. When I try to type something after the /department, nothing comes up and no one else sees what I wrote. Please, someone check my code and tell me if something is wrong with it. Thank you in advance! Game on!
I come to you all with a problem that I seem unable to fix on my own. I hope that someone will be able to help me in solving my somewhat small and annoying problem. The problem that I am having is with the following command: /department or also know as /d, you people that have been with the Police, FBI, Army, EMT, etc., people that have a radio and sometimes have to communicate with other organizations.
For some reason, the /department code that I have doesn't work. Only the gray information will come up when I just type /department. When I try to type something after the /department, nothing comes up and no one else sees what I wrote. Please, someone check my code and tell me if something is wrong with it. Thank you in advance! Game on!
Код:
//----------------------------------[departments]----------------------------------------------- if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]"); return 1; } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); } else { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); } SendTeamMessage(2, COLOR_ALLDEPT, string); SendTeamMessage(1, COLOR_ALLDEPT, string); printf("%s", string); return 1; } else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "****** General %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "***** Lieutenant %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "**** Captain %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*** Major %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "* Private %s: %s, over. **", sendername, result); } else { format(string, sizeof(string), "** Private %s: %s, over. **", sendername, result); } SendTeamMessage(2, COLOR_ALLDEPT, string); SendTeamMessage(1, COLOR_ALLDEPT, string); printf("%s", string); return 1; } else if(PlayerInfo[playerid][pJob]==11) { format(string, sizeof(string), "** EMT %s: %s, over. **", sendername, result); SendTeamMessage(2, COLOR_ALLDEPT, string); SendTeamMessage(1, COLOR_ALLDEPT, string); printf("%s", string); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, " You're not part of a Team!"); return 1; } } return 1; }