03.01.2012, 00:04
So far I have this code from a GameMode, and when I do ((/siren roof/inside)), it won't do anything, It just displays the options. I didn't create this and just trying it out. Please help me.
Here is a code I have:
Here is a code I have:
Код:
CMD:siren( playerid, params[ ] ) { if(IsPlayerConnected(playerid)) { if(IsACop(playerid)) { new siren[65]; new VID = GetPlayerVehicleID(playerid); if(!strval(params)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [inside, roof, off]"); SendClientMessage(playerid, COLOR_GREY, "HINT: 'off' will remove the item from your vehicle."); return 1; } strmid(siren, params, 0, strlen(params), 255); if(strcmp(siren, "inside", true, strlen(siren)) == 0) { if(Siren[VID] == 0) { new sendername[MAX_PLAYER_NAME]; Siren[VID] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0); new string[128]; format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); } } else if(strcmp(siren, "roof", true, strlen(siren)) == 0) { if(Siren[VID] == 0) { Siren[VID] = 1; new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0); new string[128]; format(string, sizeof(string), "* %s puts the siren on the roof.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); } } else if(strcmp(siren, "off", true, strlen(siren)) == 0) { if(Siren[VID] == 1) { Siren[VID] = 0; new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); DestroyObject(SirenObject[VID]); new string[128]; format(string, sizeof(string), "* %s takes down the siren.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have siren!"); } } } else { SendClientMessage(playerid, COLOR_GREY, " You are not part of a Team!"); } } return 1; }