28.11.2011, 10:30
Hi All, I'm making a fuel system.
I have a "Fuel consumption" timer for all vehicles. When vehicle's fuel is out, it must stop the engine of this vehicle, but it stops all engines.
Some suggests? ![Cheesy](images/smilies/biggrin.png)
Thanks you in advance
PD: Sorry for my bad english.
I have a "Fuel consumption" timer for all vehicles. When vehicle's fuel is out, it must stop the engine of this vehicle, but it stops all engines.
pawn Код:
public FuelConsumption(vehicleid)
{
for(new i=0;i<MAX_VEHICLES;i++)
{
// bla bla...
VehicleGas -= 1;
if(VehicleGas[i] == 0) SetVehicleParamsEx(i, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
// blaa..
}
}
![Cheesy](images/smilies/biggrin.png)
Thanks you in advance
PD: Sorry for my bad english.