[Map] Bar beside the station of San Fierro
#1


Here a mine-bar beside the station of San Fierro. There are 26 objects

[ame]http://www.youtube.com/watch?v=ummUQnWi-2k[/ame]

Code of mapping :
Код:
CreateObject(12843,-1966.91308594,103.35058594,26.68750000,0.00000000,0.00000000,1.99951172); //object(cos_liquorshop) (1)
CreateObject(12844,-1969.87792969,103.14941406,28.66320801,0.00000000,0.00000000,1.99951172); //object(cos_liqinside) (1)
CreateObject(2948,-1976.14294434,107.85578918,26.68750000,0.00000000,0.00000000,94.00000000); //object(cr_door_02) (1)
CreateObject(16151,-1970.98425293,106.69646454,26.69397736,0.00000000,0.00000000,92.00000000); //object(ufo_bar) (1)
CreateObject(2754,-1966.80908203,98.26554871,27.58964348,0.00000000,0.00000000,92.00000000); //object(otb_machine) (1)
CreateObject(983,-1960.51062012,106.16632843,27.37105560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,-1960.50476074,99.65161896,27.37105560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(984,-1960.57421875,89.83158875,27.32418060,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateObject(983,-1960.56433105,81.64167786,27.37105560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(8041,-1978.92004395,88.28413391,32.00434875,0.00000000,0.00000000,180.00000000); //object(apbarriergate06_lvs) (1)
CreateObject(984,-1967.03344727,78.43943024,27.32418060,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (4)
CreateObject(983,-1976.90173340,78.55706024,27.37105560,0.00000000,0.00000000,268.00000000); //object(fenceshit3) (5)
CreateObject(984,-1980.05139160,104.50041199,27.32418060,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
CreateObject(1775,-1963.00158691,98.28324127,27.78453636,0.00000000,0.00000000,0.00000000); //object(cj_sprunk1) (1)
CreateObject(2700,-1963.43420410,107.68966675,29.93128967,0.00000000,0.00000000,240.00000000); //object(cj_sex_tv2) (1)
CreateObject(983,-1967.21252441,95.27303314,27.37105560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
CreateObject(983,-1967.22619629,87.73728943,27.37105560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (7)
CreateObject(983,-1967.15588379,81.52102661,27.37105560,0.00000000,0.00000000,2.00000000); //object(fenceshit3) (9)
CreateObject(643,-1963.38476562,82.79244995,27.15797043,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (1)
CreateObject(643,-1965.27929688,87.96310425,27.15797043,0.00000000,0.00000000,316.00000000); //object(kb_chr_tbl_test) (2)
CreateObject(643,-1961.85620117,94.62541199,27.15797043,0.00000000,0.00000000,315.99975586); //object(kb_chr_tbl_test) (3)
CreateObject(12844,-1969.87792969,103.14941406,28.66320801,0.00000000,0.00000000,2.00000000); //object(cos_liqinside) (1)
CreateObject(1432,-1972.88781738,100.55026245,26.68750000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(1432,-1970.30419922,103.06452942,26.69397736,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateObject(1432,-1964.75451660,103.90362549,26.68750000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (4)
CreateObject(1432,-1966.13244629,101.18819427,26.68750000,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (5)
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#2

ugh....no comments
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#3

Quote:
Originally Posted by iPeanut
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ugh....no comments
You just commented ?!

On topic: Nice work. But you should add more objects, so it would be more detailed.
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#4

Simple But Not Bad
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