04.11.2011, 09:51
hey i have problem with Car System, why Does not preserve the position of machines?
position save: X: 0.000000 Y:0.000000 Z: 0.000000 A: 0.000000
Код:
stock SavePlayerVehicle( vehicleid ) { print("VEIKI"); new DINI [ 70 ], Float:Coo [ 3 ] ; format( DINI, 60, "Masinos/%i.ini" ,vehicleid ); if( ! dini_Exists( DINI ) ) { dini_Create( DINI ); dini_Set( DINI, "Savininkas" ,SERVERIO_MASINOS[ vehicleid ][ owner_name ] ); dini_IntSet( DINI, "Modelis" ,GetVehicleModel( vehicleid ) ); /* - Gauname maљinos poziciją ir ją iљsaugojame */ */ GetVehiclePos( vehicleid, Coo[0 ], Coo[ 1 ], Coo[ 2 ] ); dini_FloatSet( DINI, "X" ,Coo[ 0 ] ); dini_FloatSet( DINI, "Y" ,Coo[ 1 ] ); dini_FloatSet( DINI, "Z" ,Coo[ 2 ] ); /* - Gauname maљinos kampo kordinates ir saugojame */ GetVehicleZAngle( vehicleid, Coo[ 0 ] ); dini_FloatSet ( DINI ,"F" ,Coo[ 0 ]); /* - Saugojame Ћaidėjo maљinos duomenis */ dini_IntSet( DINI, "Degalai" ,SERVERIO_MASINOS [ vehicleid ][ gas ] ); dini_IntSet( DINI, "Spalva1" ,SERVERIO_MASINOS [ vehicleid ][ spalva1 ] ); dini_IntSet( DINI, "Spalva2" ,SERVERIO_MASINOS [ vehicleid ][ spalva2 ] ); dini_IntSet( DINI, "Paintjob" ,SERVERIO_MASINOS[ vehicleid ][ paintjob ] ); /* - Saugojame Tiuningą */ dini_IntSet( DINI, "Tune0" ,GetVehicleComponentInSlot( vehicleid, 0 ) ); dini_IntSet( DINI, "Tune1" ,GetVehicleComponentInSlot( vehicleid, 1 ) ); dini_IntSet( DINI, "Tune2" ,GetVehicleComponentInSlot( vehicleid, 2 ) ); dini_IntSet( DINI, "Tune3" ,GetVehicleComponentInSlot( vehicleid, 3 ) ); dini_IntSet( DINI, "Tune4" ,GetVehicleComponentInSlot( vehicleid, 4 ) ); dini_IntSet( DINI, "Tune5" ,GetVehicleComponentInSlot( vehicleid, 5 ) ); dini_IntSet( DINI, "Tune6" ,GetVehicleComponentInSlot( vehicleid, 6 ) ); dini_IntSet( DINI, "Tune7" ,GetVehicleComponentInSlot( vehicleid, 7 ) ); dini_IntSet( DINI, "Tune8" ,GetVehicleComponentInSlot( vehicleid, 8 ) ); dini_IntSet( DINI, "Tune9" ,GetVehicleComponentInSlot( vehicleid, 9 ) ); dini_IntSet( DINI, "Tune10",GetVehicleComponentInSlot( vehicleid, 10 ) ); dini_IntSet( DINI, "Tune11",GetVehicleComponentInSlot( vehicleid, 11 ) ); dini_IntSet( DINI, "Tune12",GetVehicleComponentInSlot( vehicleid, 12 ) ); dini_IntSet( DINI, "Tune13",GetVehicleComponentInSlot( vehicleid, 13 ) ); } }