[FilterScript] Hot air balloon (SA:MP 0.3d RC7)
#1

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Hot air balloon v0.1.1

їWhat is? - Simulates a "Hot Air Balloon" in SA: MP 0.3d RC7 with the new object added to the RC7 of cessil

Video
Not yet available

Pictures














Commands
Start the Hot air balloon - /start
Returned to itґs initial position - /return
Teleportation to the Balloon - /tele


Download
Mediafire


Credits:
-adri1
-cessil (New objects in SA:MP 0.3d RC7)


Warning - Only for SA:MP 0.3d RC7


Hot air balloon - Creative Commons
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#2

Good job. Gotta try this out.
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#3

yeah good job man
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#4

Really Nice!

I will use it!
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#5

Shit, I was working at a Ballon FS too .. one that you can change the direction , and control it .
But now I cant Release it anymore ... anyway nice script...
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#6

Quote:
Originally Posted by ShOoBy
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Shit, I was working at a Ballon FS too .. one that you can change the direction , and control it .
But now I cant Release it anymore ... anyway nice script...
Why not? I think this works just with MoveObject.
Do it.
_______________________
Well, good job, and mapping. ^^
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#7

If you do that then I would not make the v0.2 controls was xD
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#8

Really Nice!
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#9

Awesome man !
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#10

Very nice work!
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#11

Quote:
Originally Posted by adri1
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If you do that then I would not make the v0.2 controls was xD
You don't know how to do them, I know you very well. ^^
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#12

nice!
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#13

awesome !
i will use that for my server.
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#14

Lol..I will download 0.3d right now ! AWESOME 10/10
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#15

Nice man!
For the first time in my life I will fly a hot air balloon.
Congratulations
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#16

This is sexy!! thanks man good job.
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#17

very good, keep up man
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#18

Awsome!!

It is your own or it is that from Sa-mp 0.3d RC7 Because I read about some balloon there...
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#19

Why do you use a timer? SA-MP has an "OnObjectMoved(objectid)" callback natively, it calls as soon as an object has finished moving, it'll look a lot smoother than a timer and cause less lag as it only calls when the move is complete.
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#20

Like it; nice
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