Make a system of deathmatch
#1

Hi all,

I would like to help a system of advanced deathmatch.

I would like a scoring system,
When a person dies, she can not play, and must wait for other people die too.
And when everyone is dead and there is no more a person, the winning team receives a point.

Where to start?

cordially
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#2

Heres a tutorial on a simple mini game base:

https://sampforum.blast.hk/showthread.php?tid=216662

Should help you get started.
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#3

I have already created my TDM, but I don't have make the system ( Look my first post ^^ )
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#4

It would help if we could see what you have so far then.
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#5

Код:
 else if (dialogid == 7)
 {
  if(response)
  {
    switch(listitem)
    {
       case 0: // Armйe
       {
			SetPlayerPos(playerid,-1322.2943,465.9304,7.1875);
			PlayerInfo[playerid][pTDM] = 1;
			PlayerInfo[playerid][pTeam] = 1;
			jtdm1++;
			SetPlayerVirtualWorld(playerid, 40);
			SetPlayerColor(playerid, COLOR_GREEN);
            new name[MAX_PLAYER_NAME], string[459];
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "%s est aller dans un TeamDeathmatch /tdm pour le rejoindre.",name);
            SendClientMessageToAll(0xFF8080FF, string);
            SendClientMessage(playerid,COLOR_YELLOW,"Vous pouvez quitter le TeamDeathmatch grace а la commande /exittdm.");
            GivePlayerWeapon(playerid,24, 9999999);
            GivePlayerWeapon(playerid,35, 9999999);
            GivePlayerWeapon(playerid,31, 9999999);
            GivePlayerWeapon(playerid,29, 9999999);

       }
       case 1: // Terroriste
       {
			SetPlayerPos(playerid,314.0982,1856.1180,17.6406);
			PlayerInfo[playerid][pTDM] = 1;
			PlayerInfo[playerid][pTeam] = 2;
			jtdm1++;
			SetPlayerVirtualWorld(playerid, 40);
			SetPlayerColor(playerid, COLOR_RED);
            new name[MAX_PLAYER_NAME], string[459];
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "%s est aller dans un TeamDeathmatch /tdm pour le rejoindre.",name);
            SendClientMessageToAll(0xFF8080FF, string);
            SendClientMessage(playerid,COLOR_YELLOW,"Vous pouvez quitter le TeamDeathmatch grace а la commande /exittdm.");
            GivePlayerWeapon(playerid,24, 9999999);
            GivePlayerWeapon(playerid,35, 9999999);
            GivePlayerWeapon(playerid,30, 9999999);
            GivePlayerWeapon(playerid,29, 9999999);
       }
    }
 }
 }
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#6

up please
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#7

up !
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