[Include] pBoom (0.3d RC5-3+) *18/Oct/2011*
#21

Kye has introduced changing the texture through TextDrawSetString in 0.3d RC6. This will become very useful for this script, I assume (in _pBoom_Player_Timer).

I suggest you to use the switch statement in that timer. It is faster and better!
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#22

@AndreT: I use the switch statement in the next update. BUt what did you mean with your first 2 Sentences?
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#23

You're really good, and fast.
Good job, yes.
10/5 Haha... xD
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#24

@irinel1996: Thanks. One question:
Quote:

10 maximum points / 5 given points or
10 given poinits / 5 maximum points (exceed the limit)

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#25

very good job
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#26

@nacho_gb1: Thanks.
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#27

Can i have that skin too ? Its awesome .!
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#28

You do great includes men, thanks
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#29

Nice! Great ideia
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#30

Thanks all, updates&support currently stopped - not enough time for this projects.
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