[FilterScript] pArea51Gates v1.0 (0.3d RC3-3 or higher only) *8/Oct/2011*
#1

Peace,

today I've decided, to publish my sixth Open Source Project. I sincerely apologize for my imperfect English.

Declaration('s):
This script removes the gates on the Area 51 terrain. I know, its a little code, but really useful for many people!

How it work's:
It remove the hole Fence from Area51 that includes the gates via RemoveBuildingForPlayer (Function added in 0.3d) and create the hole Fence new with the new Area51 Fence Obejct (1Object only, for the hole Fence!) (Object added in 0.3d RC3-3).

Requirement's:
This Filterscriptis only for Sa:Mp Version 0.3d RC3-3 or higher, because it use a 0.3d RC3-3 Object.

How to use it:
1.) Put the Files 'pNoArea51Gates.pwn' and 'pNoArea51Gates.amx' in your Server directory ..\pawno\filterscripts\..

2.) Write in the server.cfg at the Filterscripts 'pNoArea51Gates' behind Filterscripts.

3.) Restart your Server, or load the Filterscript Ingame via RCon loadfs Command.

4.) Go Ingame to the Area51 terrain!

Screenshot's:
http://s14.directupload.net/images/u...8/b683b2ho.png
http://s14.directupload.net/images/u...8/xicgfj7n.png

Download's:
http://solidfiles.com/d/dfb79/ (Includes Readme & Pictures - Recommended)
http://pastebin.com/Hdg4ZwXp

Changelog:
pawn Code:
• 8.10.2011:
-» Initial release.
Rules:
Nother Mirrors: allowed
Editing Script: allowed
Removing Credits: allowed
Publish it: forbidden (Only on request)
Sell it: forbidden

Greetz!
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#2

wow nice
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#3

@System64: Thanks
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#4

GREAT MAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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#5

@SpiderWalk: Thanks.
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#6

Man can you remove all i mean including the breakable can you please?
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#7

Cool
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#8

@MrEdinLaw: Yes, of course. This code removes the breakable Fence:
pawn Code:
RemoveBuildingForPlayer(playerid, 1411, 347.1953, 1799.2656, 18.7578,20);
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#9

Your speedometer/car healthbar looks sweet.
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#10

@DeathTone: Thanks, I'am sorry that I can't release it. It's only for my "[GRP]Freeroam" Project, that comes after 0.3d official release.
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#11

Nice Pablo
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#12

@PGS-BlueSky: Thanks!
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#13

Nice script
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#14

@Kerlan: Thanks.
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#15

no bad....good job
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#16

@SimpleMachineCypS: Thanks.
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#17

Thanks all, updates&support currently stopped - not enough time for this projects.
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#18

Don't bump the topic man
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#19

@sjvt: I see the doublepost after my post. I get so much PNs about this projects, I only want to say it one time that I stop it. Dont get on my nervs..
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#20

this is pretty useful
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