How to change your bank int?
#1

hey okay i had this scriptor come put this bank int in he did it now i go in i fall and it doesnt work now.. i payed him stupid me how can i change the int and make it work i got the int thing here

Quote:

CreateObject(3944,2409.77832031,1898.45556641,428. 91793823,0.00000000,0.00000000,0.00000000); //object(bistro_blok) (1)
CreateObject(3944,2427.67749023,1898.47851562,428. 91128540,0.00000000,0.00000000,0.00000000); //object(bistro_blok) (2)
CreateObject(3944,2409.34692383,1882.46862793,428. 91793823,0.00000000,0.00000000,180.00000000); //object(bistro_blok) (4)
CreateObject(3944,2427.34667969,1882.44140625,428. 91793823,0.00000000,0.00000000,180.00000000); //object(bistro_blok) (5)
CreateObject(3944,2435.16943359,1890.56372070,428. 91793823,0.00000000,0.00000000,265.00000000); //object(bistro_blok) (6)
CreateObject(6300,2408.01293945,1908.92333984,421. 71148682,0.00000000,0.00000000,0.00000000); //object(pier04_law2) (1)
CreateObject(3944,2435.16894531,1890.56347656,432. 41793823,0.00000000,0.00000000,264.99572754); //object(bistro_blok) (7)
CreateObject(3944,2427.34667969,1882.44140625,432. 41793823,0.00000000,0.00000000,179.99450684); //object(bistro_blok) (
CreateObject(3944,2409.34667969,1882.46777344,432. 41793823,0.00000000,0.00000000,179.99450684); //object(bistro_blok) (9)
CreateObject(3944,2409.39965820,1890.86706543,432. 41793823,0.00000000,0.00000000,87.99499512); //object(bistro_blok) (10)
CreateObject(3944,2409.77832031,1898.45507812,432. 41793823,0.00000000,0.00000000,0.00000000); //object(bistro_blok) (11)
CreateObject(3944,2427.67675781,1898.47851562,432. 41128540,0.00000000,0.00000000,0.00000000); //object(bistro_blok) (12)
CreateObject(6300,2411.59765625,1902.94287109,444. 96148682,0.00000000,180.00000000,0.00000000); //object(pier04_law2) (2)
CreateObject(2208,2432.30908203,1898.72375488,429. 76617432,0.00000000,0.00000000,268.00000000); //object(med_office7_unit_1) (1)
CreateObject(2208,2432.21020508,1895.47521973,429. 76617432,0.00000000,0.00000000,267.99499512); //object(med_office7_unit_1) (2)
CreateObject(2208,2432.11157227,1892.22619629,429. 76617432,0.00000000,0.00000000,268.00000000); //object(med_office7_unit_1) (3)
CreateObject(2208,2431.99633789,1889.47692871,429. 76617432,0.00000000,0.00000000,267.99499512); //object(med_office7_unit_1) (4)
CreateObject(1649,2432.24804688,1897.07775879,432. 79721069,0.00000000,0.00000000,267.99499512); //object(wglasssmash) (2)
CreateObject(1649,2432.11938477,1892.82922363,432. 79721069,0.00000000,0.00000000,267.99499512); //object(wglasssmash) (4)
CreateObject(1649,2431.99047852,1888.58117676,432. 79721069,0.00000000,0.00000000,267.99499512); //object(wglasssmash) (5)
CreateObject(18553,2431.89624023,1884.45471191,431 .05810547,0.00000000,0.00000000,358.00000000); //object(count_ammundoor) (1)
CreateObject(18553,2432.00903320,1880.70593262,431 .05810547,0.00000000,0.00000000,2.00000000); //object(count_ammundoor) (2)
CreateObject(3944,2431.06274414,1893.36865234,432. 41793823,0.00000000,0.00000000,267.99450684); //object(bistro_blok) (13)
CreateObject(3944,2430.18579102,1877.64123535,432. 41793823,0.00000000,0.00000000,267.98950195); //object(bistro_blok) (14)
CreateObject(3944,2430.18554688,1877.64062500,431. 66793823,0.00000000,0.00000000,267.98950195); //object(bistro_blok) (15)
CreateObject(2356,2421.35400391,1882.94970703,429. 76617432,0.00000000,0.00000000,0.00000000); //object(police_off_chair) (1)
CreateObject(14867,2436.23681641,1894.75646973,431 .29586792,0.00000000,0.00000000,88.00000000); //object(bobbie-cupboards) (1)
CreateObject(14867,2435.83935547,1886.85583496,431 .29586792,0.00000000,0.00000000,87.99499512); //object(bobbie-cupboards) (2)
CreateObject(1829,2434.75268555,1898.39624023,431. 09600830,0.00000000,0.00000000,310.00000000); //object(man_safenew) (1)
CreateObject(2208,2432.63623047,1898.92626953,429. 76617432,0.00000000,0.00000000,355.99499512); //object(med_office7_unit_1) (6)
CreateObject(1998,2420.45190430,1883.23474121,429. 76617432,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (1)
CreateObject(7921,2423.47998047,1880.42846680,431. 16351318,0.00000000,0.00000000,180.00000000); //object(vgwstnewall6904) (1)
CreateObject(7921,2423.47949219,1880.42773438,433. 41351318,0.00000000,0.00000000,179.99450684); //object(vgwstnewall6904) (2)
CreateObject(7921,2423.47949219,1880.42773438,435. 91351318,0.00000000,0.00000000,179.99450684); //object(vgwstnewall6904) (3)
CreateObject(7921,2416.97583008,1880.57934570,431. 16351318,0.00000000,0.00000000,179.99450684); //object(vgwstnewall6904) (4)
CreateObject(7921,2416.97558594,1880.57910156,433. 91351318,0.00000000,0.00000000,179.99450684); //object(vgwstnewall6904) (5)
CreateObject(7921,2416.97558594,1880.57910156,436. 41351318,0.00000000,0.00000000,179.99450684); //object(vgwstnewall6904) (6)
CreateObject(3944,2409.39941406,1890.86621094,428. 91793823,0.00000000,0.00000000,87.99499512); //object(bistro_blok) (1
CreateObject(7921,2415.43041992,1900.40869141,431. 16351318,0.00000000,0.00000000,359.99450684); //object(vgwstnewall6904) (7)
CreateObject(7921,2415.42968750,1900.40820312,433. 91351318,0.00000000,0.00000000,359.98901367); //object(vgwstnewall6904) (
CreateObject(7921,2415.42968750,1900.40820312,436. 66351318,0.00000000,0.00000000,359.98901367); //object(vgwstnewall6904) (9)
CreateObject(7921,2423.67968750,1900.25915527,431. 16351318,0.00000000,0.00000000,357.98901367); //object(vgwstnewall6904) (10)
CreateObject(7921,2423.67968750,1900.25878906,433. 91351318,0.00000000,0.00000000,357.98400879); //object(vgwstnewall6904) (11)
CreateObject(7921,2423.67968750,1900.25878906,436. 66351318,0.00000000,0.00000000,357.98400879); //object(vgwstnewall6904) (12)
CreateObject(7921,2408.26562500,1892.67980957,431. 16351318,0.00000000,0.00000000,91.98901367); //object(vgwstnewall6904) (13)
CreateObject(7921,2408.20532227,1887.92968750,431. 16351318,0.00000000,0.00000000,91.98852539); //object(vgwstnewall6904) (14)
CreateObject(7921,2408.26562500,1892.67968750,433. 66351318,0.00000000,0.00000000,91.98852539); //object(vgwstnewall6904) (15)
CreateObject(7921,2408.26562500,1892.67968750,436. 41351318,0.00000000,0.00000000,91.98852539); //object(vgwstnewall6904) (16)
CreateObject(7921,2408.20507812,1887.92968750,433. 66351318,0.00000000,0.00000000,91.98852539); //object(vgwstnewall6904) (17)
CreateObject(7921,2408.20507812,1887.92968750,436. 41351318,0.00000000,0.00000000,91.98852539); //object(vgwstnewall6904) (1
CreateObject(2773,2430.28393555,1894.94006348,430. 28341675,0.00000000,0.00000000,92.00000000); //object(cj_airprt_bar) (1)
CreateObject(2773,2427.87133789,1894.88720703,430. 28341675,0.00000000,0.00000000,91.99951172); //object(cj_airprt_bar) (2)
CreateObject(2773,2429.98754883,1891.50219727,430. 28341675,0.00000000,0.00000000,91.99951172); //object(cj_airprt_bar) (3)
CreateObject(2773,2430.02661133,1888.04992676,430. 28341675,0.00000000,0.00000000,91.99951172); //object(cj_airprt_bar) (4)
CreateObject(2773,2427.79736328,1891.43823242,430. 28341675,0.00000000,0.00000000,91.99951172); //object(cj_airprt_bar) (5)
CreateObject(2773,2427.62377930,1887.96423340,430. 28341675,0.00000000,0.00000000,91.99951172); //object(cj_airprt_bar) (6)
CreateObject(626,2416.23925781,1897.69116211,431.8 1475830,0.00000000,0.00000000,0.00000000); //object(veg_palmkb2) (1)
CreateObject(626,2424.34301758,1897.70947266,431.8 0889893,0.00000000,0.00000000,0.00000000); //object(veg_palmkb2) (2)
CreateObject(626,2416.44995117,1882.82006836,431.8 0889893,0.00000000,0.00000000,0.00000000); //object(veg_palmkb2) (3)
CreateObject(626,2422.86767578,1882.82873535,431.8 1475830,0.00000000,0.00000000,0.00000000); //object(veg_palmkb2) (4)
CreateObject(627,2410.94433594,1888.82287598,431.6 1148071,0.00000000,0.00000000,0.00000000); //object(veg_palmkb3) (1)
CreateObject(627,2411.11914062,1893.13525391,431.6 1148071,0.00000000,0.00000000,0.00000000); //object(veg_palmkb3) (2)
CreateObject(2634,2419.74414062,1881.59057617,431. 25653076,0.00000000,0.00000000,0.00000000); //object(ab_vaultdoor) (1)
CreateObject(3850,2417.11132812,1883.39721680,430. 30621338,0.00000000,0.00000000,178.00000000); //object(carshowbann_sfsx) (1)
CreateObject(3850,2422.12353516,1883.44384766,430. 30621338,0.00000000,0.00000000,183.99499512); //object(carshowbann_sfsx) (2)
CreateObject(3850,2420.26635742,1885.14257812,430. 31207275,0.00000000,0.00000000,269.99499512); //object(carshowbann_sfsx) (3)
CreateObject(3657,2428.24438477,1898.78259277,430. 28439331,0.00000000,0.00000000,0.00000000); //object(airseata_las) (1)
CreateObject(3657,2428.43823242,1882.06726074,430. 28439331,0.00000000,0.00000000,180.00000000); //object(airseata_las) (2)
CreateObject(2946,2408.49829102,1889.46362305,429. 77294922,0.00000000,0.00000000,0.00000000); //object(cr_door_03) (1)
CreateObject(2946,2408.60937500,1892.63916016,429. 79885864,0.00000000,0.00000000,178.00000000); //object(cr_door_03) (2)
CreateObject(16378,2419.18920898,1896.97033691,430 .52029419,0.00000000,0.00000000,90.00000000); //object(des_byofficeint) (1)
CreateObject(3850,2416.48168945,1897.32385254,430. 31207275,0.00000000,0.00000000,1.99450684); //object(carshowbann_sfsx) (4)
CreateObject(3850,2416.60815430,1893.86193848,430. 31207275,0.00000000,0.00000000,1.99401855); //object(carshowbann_sfsx) (5)
CreateObject(3850,2423.79663086,1896.92810059,430. 31207275,0.00000000,0.00000000,1.99401855); //object(carshowbann_sfsx) (6)
CreateObject(3850,2423.93945312,1893.43115234,430. 31207275,0.00000000,0.00000000,1.99401855); //object(carshowbann_sfsx) (7)
CreateObject(3850,2422.27124023,1891.67504883,430. 31207275,0.00000000,0.00000000,271.99401855); //object(carshowbann_sfsx) (
CreateObject(2191,2423.24633789,1896.63171387,429. 76617432,0.00000000,0.00000000,272.00000000); //object(med_office2_cab) (1)
CreateObject(2191,2423.24609375,1893.88085938,429. 76617432,0.00000000,0.00000000,271.99951172); //object(med_office2_cab) (2)
CreateObject(2942,2415.04248047,1882.02099609,430. 40908813,0.00000000,0.00000000,180.00000000); //object(kmb_atm1) (3)
CreateObject(2942,2414.29272461,1882.04870605,430. 40908813,0.00000000,0.00000000,179.99450684); //object(kmb_atm1) (4)
CreateObject(2942,2413.54272461,1882.07604980,430. 40908813,0.00000000,0.00000000,179.99450684); //object(kmb_atm1) (5)
CreateObject(1616,2422.54785156,1882.07763672,435. 79885864,0.00000000,0.00000000,0.00000000); //object(nt_securecam1_01) (1)
CreateObject(2172,2409.30493164,1894.96325684,429. 76617432,0.00000000,0.00000000,90.00000000); //object(med_office2_desk_1) (1)
CreateObject(2172,2409.25219727,1896.99291992,429. 76617432,0.00000000,0.00000000,90.00000000); //object(med_office2_desk_1) (2)
CreateObject(3850,2409.62841797,1896.50805664,430. 31207275,0.00000000,0.00000000,89.99401855); //object(carshowbann_sfsx) (9)
CreateObject(2356,2410.09716797,1895.55053711,429. 76617432,0.00000000,0.00000000,80.00000000); //object(police_off_chair) (3)
CreateObject(2356,2410.11962891,1897.31774902,429. 76617432,0.00000000,0.00000000,79.99694824); //object(police_off_chair) (4)
CreateObject(2942,2408.92724609,1885.47802734,430. 40908813,0.00000000,0.00000000,87.99450684); //object(kmb_atm1) (6)
CreateObject(2942,2408.94213867,1884.72753906,430. 40908813,0.00000000,0.00000000,87.98950195); //object(kmb_atm1) (7)
CreateObject(2190,2432.23901367,1895.80957031,430. 63146973,0.00000000,0.00000000,82.00000000); //object(pc_1) (1)
CreateObject(2190,2432.38598633,1898.55554199,430. 63146973,0.00000000,0.00000000,81.99645996); //object(pc_1) (2)
CreateObject(2190,2432.13061523,1893.81164551,430. 63146973,0.00000000,0.00000000,81.99645996); //object(pc_1) (3)
CreateObject(2190,2431.95532227,1890.56628418,430. 63146973,0.00000000,0.00000000,81.99645996); //object(pc_1) (4)
CreateObject(1302,2412.42456055,1881.94152832,429. 76617432,0.00000000,0.00000000,180.00000000); //object(vendmachfd) (1)
CreateObject(1775,2410.84204102,1881.61706543,430. 86322021,0.00000000,0.00000000,178.00000000); //object(cj_sprunk1) (1)

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#2

Add me on johnreda@Hotmail.com and i will help you , it just need some Co-ordiantes in /enter CMD to edit as i think
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#3

Get the new positions and replace it with the current one.
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#4

pawn Code:
CMD:bannk(playerid, params[])
{
if(!IsPlayerInRangeOfPoint(playerid, 3.0, X, Y, Z)) //replace x,y,z with where you wanna enter the bank
SetPlayerInterior(playerid, ID); //replace ID with the interior ID
SetPlayerFacingAngle(playerid, A); //replace angle with the entered angle you wantt to face
SetCameraBehindPlayer(playerid); //sets the camera behind  the player...
return 1;
}
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