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For some reason, I have a glitch on a server in testing (not giving IP, its not online for the public yet) where my player can lose health on the first spawn, but after I die, I can only lose health by doing something like setting my health to 0 or jumping a tall building. I can't really explain anymore on the subject though.
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Like a player shoots you and nothing happens?
Give us your OnPLayerSpawn Code
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Could be something to do with your teams. Remember Team Killing is disabled when two players are from the same team.
suhrab_mujeeb
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Quote:
Originally Posted by Ensconce
Could be something to do with your teams. Remember Team Killing is disabled when two players are from the same team.
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Do you even know what script is he using and if he has or hasn't disabled the team kill?
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27.09.2011, 21:06
(
Последний раз редактировалось Fierro; 27.09.2011 в 21:41.
Причина: Solved.
)
There is nothing in the OnPlayerSpawn callback, and all players are set to a single native team, while I will set them to teams on my own using my own team scripts (that I have not yet implemented). But there are no players, guys. It's a server that's offline to the public, only playable by me because I haven't portforwarded it.
I'm sorry about the troubles, I just noticed I've never tested the uh my Admin Invincibility script. That's the reason it keeps refilling. So sorry.
/thread