Possibly lag?
#1

Hi, it's again me, I'm here for a little question about hardware... I actually work on a LS-RP/GF edit, so the .amx is a little big (5.7mb). I explain the problem:

I've two computers:

1st:
W7 family Edition x64
Proc: I5 760 @ 2.80ghz (quad core)
Ram: 4 gb DDR3

2nd:
Vista Family Edition x86
Proc: AMD dual core QL-62 @ 2ghz
Ram: 2 GB DDR2


I've a problem recently appear, in localhost, when player spawn, after connection (using input dialog) nothing appear, the server seems like freeze, but the samp-server.exe is always on, BUT, when I retry to rejoin the server, I can't connect to the server.

I've tested it on my two computers, same result.. Before I've not it..

Howover, on the dedicated server, this problem not appear, configuration:

RAM: 24 Go
Proc: 4x 2 x 2.66GHz (Intel i7)
OS: Debian 6.0 (Squeeze - Linux)

On this, the bug not appear, but I can't always close my server to test if my commands or others things works because players play on it.

So, my question is:
My hardware configuration can run it or not? I think yes but I no explications to the problem.. Maybe I can try to instal linux?



Thank's,
Sreadon.
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#2

Lag has nothin to do with your PC, its your internet and ping, how much is your ping daily ?
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#3

Thank's for your response, but I've a "good" connection..

-On France to France it's about 30 ms..
-My Pc to dedicated server : 30 ms
-My PC to my pc (in game): approx 20 ms
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#4

Sorry for the bump but this problem doesn't appear with my other gamemode who is really smalest, any idea? I can't test my scripts in local, it's really boring.

Thank's,
Sreadon.
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#5

What's wrong lol? Your ping IS fine for the Game and can run high games quite, Try reinstalling Gta san andreas.

Thanks.
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#6

The problem? I can't run my gamemode in local... Samp-server.exe console freeze when a player login, but not on my dedicated server..
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