Loop through variables
#1

I need a loop through variables , Let's say we have the variable x(playerid), I need to make it so that if i again gonna use the variable x, It should not be defined on the previous variable we have used. Lets say we did x(playerid)= name, Then I need a loop to check the variable's value is greater than 0 and If not check the next one until it finds playerid variable with value 0
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#2

Give me a link that exactly suits my case
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#3

NO what i need exactly is to assign multiplayer variables for players and to allow it to be there even if they log
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