[Tool/Web/Other] Image2Textdraw - Image to textdraw converter!
#21

Quote:
Originally Posted by Famalamalam
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I tried to load an image, a gif. 50 x 50 ...
Hmm no problems loading .gif files here...
do you have .NET framework 3.5?

Quote:
Originally Posted by -Luis
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Thanks for this, I can now make some things within Photoshop and add them IG. Might I ask what image formats it supports?
gif,jpg,bmp and png
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#22

Of course I have 3.5 installed

Uhm, ok, I just tried it with a 16x16 gif, rendered fine, compiled fine, code looks fine but when I go in-game I can't see it? I'm on a laptop, 1366 x 768 resolution, widescreen.
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#23

Quote:
Originally Posted by Famalamalam
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Of course I have 3.5 installed

Uhm, ok, I just tried it with a 16x16 gif, rendered fine, compiled fine, code looks fine but when I go in-game I can't see it? I'm on a laptop, 1366 x 768 resolution, widescreen.
please note that the textdraws will be called at OnPlayerConnect(), to try to do these steps:

1. Render/compile the script
2. Start the server and use "loadfs scriptnamehere" (or add it in the filterscripts line on server.cfg)
3. NOW you can connect
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#24

That exactly what I did, put it in my filter-script line..
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#25

Quote:
Originally Posted by Famalamalam
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That exactly what I did, put it in my filter-script line..
okay post the output (the pawn script) on www.pastebin.com please and pm me a link
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#26

THis is awesome, I will be using this :] Cheers!
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#27

EPIC
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#28

Very, very nice. If/when textdraw limits are higher i will be using this in a public server for sure. (or i might f*ck mine off and use this)
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#29

awesome this is really useful. thanks <3
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#30

Pretty cool, I'll be checking out the source for that loop/method you used to create the textdraws, awesome stuff xD
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#31

The best!
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#32

Wow, i went from like 14 to 32 reputations in 1 day!

Thanks for all the positive comments and reputations guys! I appreciate
Enjoy the app!

Btw if anyone knows how to detect nearby pixels with the same colors (to reduce the ammount of textdraws) efficiently in c#, please notify me!
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#33

Ummm doesn't work?
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#34

Must test this, looks nice
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#35

Okay guys, there has been a pretty big update! You might want to check it out
(if you are using images with much squares/shapes with the same color, this can save you a lot of textdraws!)
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#36

1.1 - Works porfekt
1.2 - When press X [close] http://imageshack.us/photo/my-images/109/80562617.png/
1.3 - When open, Don't Work http://imageshack.us/photo/my-images/594/76454412.png/
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#37

Quote:
Originally Posted by LoLaMan
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1.1 - Works porfekt
1.2 - When press X [close] http://imageshack.us/photo/my-images/109/80562617.png/
1.3 - When open, Don't Work http://imageshack.us/photo/my-images/594/76454412.png/
Hmm kay, thanks for reporting
i've reuploaded version 1.2 too for the people who are having this problem.
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#38

Fantastic
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#39

1.2 never showed the picture.

1.3 crashing this >> http://imageshack.us/photo/my-images/594/76454412.png/

Edit: I just went to debug and opened Img2Pawn.exe - size 193,024 and that opened, Img2Textdraw did not open
^ that one worked, and it showed the picture too.
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#40

Quote:
Originally Posted by Darnell
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Can I load more than 2 pictures so I can create 1 big picture ?; that'll be awesome .
A server can handle 2048 textdraws at the same time, this means as long they both are under the 2028 limit you can load multiple images !
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