ESL - Electronic Sports League (SA-MP) - Anticheat developed
#1

Greetings dear players!


After a long time of waiting, it is finally here!

We've come to inform that ESL Wire Anti-Cheat now supports GTA San Andreas Multiplayer.
http://www.esl.eu/eu/wire/anti-cheat/


The version of the anticheat was released today (1.10.X), so make sure your ESL Wire client updates.
In case you don't have the ESL Wire client installed yet, download it from the link stated above.
This is a big step for SA-MP to be initiated on ESL for once and for all. The section was closed due to the lack of support from the anticheat client, but a topic was created to get the section back open, since the anticheat is now ready.

This anticheat only works for Matches inside ESL and arranged in ESL. Public servers like GTA:T, Partyserver, etc, won't be covered by this anticheat because it only communicates with ESL datacenter. Therefore, if a match is valid on ESL datacenter the anticheat will run, else it won't.
You can still use the ESL Wire client when playing on public servers, since it has an overlay and lots of features, similar to Xfire.

If you want to test ESL Wire on SA-MP, be sure you have a completely default GTA San Andreas and SA-MP client installed.
This means no mods or hacks or trainers or plugins or any kind of stuff, that can interfer with the normal function of GTA San Andreas and SA-MP besides their original files, will be tolerated.
It is recommended that you UNINSTALL and INSTALL the game and SA-MP client if you have any mods installed. (Replacing with the original models might not be enough since the files were already touched).
SO DO NOT TEST ANY CHEATS OR HACKS OR MODS WHILE RUNNING ESL WIRE ANTICHEAT TO SEE IF IT REALLY WORKS, BECAUSE YOU WILL GET BANNED IF YOU DO. (That includes sound mods, skin mods, etc..)

You may find the GTA SA-MP ESL section here: http://www.esl.eu/eu/gtasa/
Since the section is still closed, a topic was created to open the section -> http://www.esl.eu/eu/forum/139/166/944303/
Once the section is open, Admin Applications may also open to control and monitor the ESL SA-MP section.

All the topics regarding ESL+SA-MP will be created on its respective section from now on (http://www.esl.eu/eu/gtasa/), including a tutorial topic where we explain the basic ways around ESL navigation. A test-cup will also be made soon, so clans will be able to sign up.
The bigger amount of clans interested, bigger the cup will be, and obviously the anticheat will be mandatory.

I advise you to take a look on this page for information on how to establish a team, a profile, etc: http://www.esl.eu/eu/faq/

A tutorial topic will be made on ESL SA-MP section soon, explaining how the ESL WAC works with SA-MP, how to get matches organized and how to start them with the anticheat.

Also a little side note... this is all about ESL Europe. The american and south american players should show their interest to get SA-MP added to ESL America
on this topic: http://www.nationalesl.com/us/forum/...911836/?page=1


Stay tuned!
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#2

I don't think this is going to work well, I'm not even looking. Why should I install some crap to play on a few servers?
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#3

Quote:
Originally Posted by Diablosrouge
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Greetings dear players!

This anticheat only works for Matches inside ESL and arranged in ESL. Public servers like GTA:T, Partyserver, etc, won't be covered by this anticheat because it only communicates with ESL datacenter. Therefore, if a match is valid on ESL datacenter the anticheat will run, else it won't.
I currently maintain Partyserver.

I have no idea of what significance ESL and your anticheat thing is, but the way you compare it as not working on Partyserver specifically it almost sounds like you imply that Partyserver has no anti-cheat.. SO, i want to make it clear that i spent shitload of time on anticheat for Partyserver, and i can claim we have one of best server-sided anti-cheats out there.
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#4

Didn't understand...if i want this anticheat for my server that means every player should have this installed ? or just me ? the server owner ?
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#5

You can't even have different vehicle mods...that's just a crap anti-cheat then.
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#6

Quote:
Originally Posted by Toni
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You can't even have different vehicle mods...that's just a crap anti-cheat then.
Vehicle mods are commonly used to cheat.

Quote:
Originally Posted by Cyanide
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You cannot actually conclude the Party Server's anticheat is worse than ESL
No one cares about Partyserver AC, this does things you will never be able to do within scripting. No sympathy for people who cannot meet the requirements to play GTA SA.
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#7

Quote:
Originally Posted by Proteus
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Vehicle mods are commonly used to cheat.
Just the simple model?

Quote:
Originally Posted by Proteus
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No sympathy for people who cannot meet the requirements to play GTA SA.
What "requirements".
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#8

Quote:
Originally Posted by Proteus
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Vehicle mods are commonly used to cheat.
I've modified most of the vehicles in my gta3.img, and I've never seen it as cheating!
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#9

Quote:
Originally Posted by Toni
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Just the simple model?
No, but add oversized/too small collision to that simple model and we have perfect exploit/grief tool

Requirements? League multi = no mods, especially in SA:MP, deal with it
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#10

Quote:
Originally Posted by DiDok
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No, but add oversized/too small collision to that simple model and we have perfect exploit/grief tool

Requirements? League multi = no mods, especially in SA:MP, deal with it
I just tried this, and it will only work if you have the same mod.
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