Team car problem
#1

I got wired problem.
I created teams and team cars. The team cars doesnt kick player out of it if hes on wroong team.
Script:
Код:
enum TeamCars
{
Bank,
Police
}
new Cars[TeamCars];
#define BANK 0
#define POLICE 1
#define BANK_COLOUR 0x00820FAA
#define POLICE_COLOUR 0x003DF5AA
new gTeam[MAX_PLAYERS];

SetPlayerTeamFromClass(playerid, classid)
{
    if(classid == 0)
    {
        gTeam[playerid] = BANK;
    }
    if(classid == 1)
    {
        gTeam[playerid] = BANK;
    }
    if(classid == 2)
    {
        gTeam[playerid] = POLICE;
    }
}

SetPlayerToTeamColour(playerid)
{
    if(gTeam[playerid] == BANK)
    {
        SetPlayerColor(playerid,BANK_COLOUR); //Green
    }
    if(gTeam[playerid] == POLICE)
    {
        SetPlayerColor(playerid,POLICE_COLOUR); // Blue
    }
}

public OnGameModeInit()
{
	AddPlayerClass(163,-817.0843,1514.4772,20.3744,92.4108,0,0,0,0,0,0); //BANK
	AddPlayerClass(164,-817.0843,1514.4772,20.3744,92.4108,0,0,0,0,0,0); //BANK
	AddPlayerClass(280,-1388.9767,2624.5515,55.9844,74.2934,0,0,0,0,0,0); //Police Officer

    ///////////////////////////////////////////////////////////////////////////
    ///////////////////////////////////////////////////////////////////////////

    //Police //
    Cars[Police] = AddStaticVehicle(497,-1406.1665,2669.4944,58.2696,92.2791,94,72); //Police Maverick
    Cars[Police] = AddStaticVehicle(597,-1400.0337,2653.1772,55.4573,90.1835,94,72); //Police
    Cars[Police] = AddStaticVehicle(597,-1400.0476,2646.9023,55.4553,88.7202,94,72); //Police
    Cars[Police] = AddStaticVehicle(597,-1399.7706,2640.5942,55.4570,89.7243,94,72); //Police
    Cars[Police] = AddStaticVehicle(599,-1400.1295,2634.4502,55.9129,90.3322,94,72); //Police
    Cars[Police] = AddStaticVehicle(599,-1400.0939,2628.7153,55.9641,89.5174,94,72); //Police
    Cars[Bank] = AddStaticVehicle(428,-820.8925,1518.1023,20.5814,180.7465,90,4); //Bank
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerTeamFromClass(playerid, classid);
	return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerToTeamColour(playerid);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == 2)
    {
    new CarCheck = GetPlayerVehicleID(playerid);
    if(CarCheck == Cars[Bank] )
    {
    if(gTeam[playerid] != BANK)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, COLOR_RED, "You are not Security Man!");
    return 1;
    }
    }
    if(CarCheck == Cars[Police] )
    {
    if(gTeam[playerid] != POLICE)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, COLOR_RED, "You are not Police Officer!");
    return 1;
    }
    }
    return 1;
    }
    return 1;
}
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