tag mismatch
#1

SetPlayerInterior(playerid, Groups[groupnumber][gSpawnInterior]);

Why does this code come up as a tag mismatch? Groupnumber is defined.
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#2

Are you sure it's not defined with a tag like 'Float:', 'Menu:', etc..?
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#3

Yes, a float
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#4

So how would I do it?
new Interior;
interior = Groups[groupnumber][gSpawnInterior];
SetPlayerInterior(playerid, interior);
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