Family colors
#1

Hi, in my script there are some teams that have colors (like the cops), but I have also families/gangs and they have no color, they are all white. I want to give each family a color, but I don't know how. This is how it is now with the cops colors.

Код:
public SetPlayerToTeamColor(playerid)
{
	if(IsPlayerConnected(playerid))
	{
	    if(PlayerInfo[playerid][pWantedLevel] != 6)
	    {
	        if(PlayerInfo[playerid][pMember] == 0 && PlayerInfo[playerid][pLeader] == 0) { SetPlayerColor(playerid, TCOLOR_WHITE); }
			else if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
			{
				if(PlayerInfo[playerid][pOnDuty] == 1) { SetPlayerColor(playerid, TCOLOR_BLUE); }
				else { SetPlayerColor(playerid, TCOLOR_WHITE); }
			}
			else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
			{
				if(PlayerInfo[playerid][pOnDuty] == 1) { SetPlayerColor(playerid, TCOLOR_NAVYBLUE); }
				else { SetPlayerColor(playerid, TCOLOR_WHITE); }
			}
			else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
			{
			    if(PlayerInfo[playerid][pOnDuty] == 1) { SetPlayerColor(playerid, TCOLOR_BEIGE); }
				else { SetPlayerColor(playerid, TCOLOR_WHITE); }
			}
			else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
			{
				if(PlayerInfo[playerid][pOnDuty] == 1)
				{
					SetPlayerColor(playerid, TCOLOR_LIGHTGREEN);
				}
				else {SetPlayerColor(playerid, TCOLOR_WHITE); }
			}
			else if(PlayerInfo[playerid][pJailed] == 2)
			{
			    SetPlayerColor(playerid, TCOLOR_PRISON);
			}
			else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) { SetPlayerColor(playerid, TCOLOR_WHITE); }
			else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { SetPlayerColor(playerid, TCOLOR_WHITE); }
			else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { SetPlayerColor(playerid, TCOLOR_WHITE); }
			else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { SetPlayerColor(playerid, TCOLOR_WHITE); }
			else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) { SetPlayerColor(playerid, TCOLOR_LIGHTBLUE); }
			else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { SetPlayerColor(playerid, TCOLOR_WHITE); }
		}
		else
		{
		    SetPlayerColor(playerid, TCOLOR_WANTED);
		}
		if(PlayerInfo[playerid][pVipColor] == 1) { SetPlayerColor(playerid, 0x80008000); }
	}
	return 1;
}
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