[FilterScript] F.A.S. : Frequently Asked Scripts
#21

Ah good idea. I'll remake them later and I'll add them
Thanks.
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#22

Check your code(s):
pawn Код:
CMD:do(playerid, params[])
{
    new pName[25], str[128];
    if(!strlen(params[0])) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /do [action]");
    GetPlayerName(playerid, pName, 25);
    format(str, 128, "%s (( %s ))", str, pName);
    SendClientMessageToAll(COLOR_ORANGE); // no str? o.O ,
   // it should be
   SendClientMessageToAll(COLOR_ORANGE, str);
    // i think you're cpng n' pstng that's why you frgt or something :P
    return 1;
}
Edit: Next time please check your Code(s) b4 posting.
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#23

thanks, that's a big fail :P - But I know what it should be, I'd only forget it, I guess :P
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#24

Lol the do cmd don't work XD
It says:
'Michael@Belgium joined the server. ((Michael@Belgium))
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#25

sucks, use ProxDetector, this one sends a message to all.
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#26

Indeed. And ProxDetector sux even more cuz it's slower. And as I said before, you should edit that yourself.
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#27

What about spawning a vehicle...
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#28

I'll add it (my filterscript).

EDIT:
Added
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#29

hey i have an question i use an proxdetector how do i make it work with it beeing in one script together?
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#30

Sorry, what do you mean? Do you mean, how to use ProxDetector?
And there is an update: "Vehicles from grand larcency" -> The AddStaticVehicleEx code
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