can someone tech me make simple admin commands
#1

in this script have with /register /login and save score and admin level.
we are dont know make simple admin system. like /jail /kick /ban

using ZCMD.

how yea? help me yea guys.

GAMEMODE CODE:

pawn Код:
// what special? just simple use commands /help
//made from 14/3/2011

#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>

#define COLOR_GOLD 0xB8860BAA
#define COLOR_BRIGHTRED 0xE60000FF
#define COLOR_BLUE 0x76c2ffff
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_ORANGE 0xFF9933AA
#define COLOUR_PINK 0xFF00FFFF
#define COLOUR_PURPLE 0x800080FF
#define COLOUR_BLACK 0x000000FF
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_BLACK 0x000000AA
#define COLOR_TURQ 0x00A3C0AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0xAA993333
#define COLOR_VIOLET 0x9955DEEE
#define NICE_BLUE 0xa0d3ffAA
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define COLOR_SYSTEM 0xEFEFF7AA
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define red 0xE60000FF
#define yellow 0xFFFF00FF

enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
    pKill,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "UserAccount/%s.ini"
/*#define SettingFile  "UserSetting/MainSettings.ini"
#define CommandFile  "UserCommands/Commands.ini"*/

// this will create for u as u have already in scriptfile Make new folder with name: UserAccount
//when ingame u registered we will make Name.ini as .ini file


//new Text:Welcome;
//new gPlayerClass[MAX_PLAYERS];

//--------DEFINE DIALOG--------//
#define Dialog_Rules 0
//------END DEFINE DIALOG------//

//= - = - = - = - = - = - = - = DEFINES = - = - = - = - = - = - = - = - = -  =//
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

new Pickup1;
new PickupHealth;
new Pickup2;

main()
{
    print("\n-------------------------------");
    print(" Dr.Ghost GAMEMODE DEATHMATCH v1.0");
    print("         14/03/2011              ");
    print("     Loaded 1 GameMode           ");
    print("-------------------------------\n");
    Pickup1 = CreatePickup(336, 2, 1170.62,2769.33,11.32, 0);//baseball
    Pickup2 = CreatePickup(358, 2, 747.22, -1263.09, 13.56, 0);//sniper pickup
    PickupHealth = CreatePickup(1240, 2, 1222.73, 2754.27, 11.35);
}

public OnGameModeInit()
{
    SetGameModeText("DEATH MATCH v1.0 BETA");
   
    AddPlayerClass(56, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(211, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(11, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(12, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(40, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(41, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(64, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(55, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(63, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(69, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(76, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(85, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(87, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(90, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(92, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(93, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(233, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(131, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(138, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(140, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(145, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(150, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(151, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(152, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(157, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(192, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(172, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(169, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(195, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(198, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(199, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(201, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(205, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(224, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(216, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(211, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(226, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(237, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(246, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(251, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(257, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(298, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    print("\n-------------------------------");
    print(" Dr.Ghost GAMEMODE DEATHMATCH v1.0");
    print("         14/03/2011              ");
    print("     (Un)Loaded 1 GameMode       ");
    print("-------------------------------\n");
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,2080.5840,1105.8773,10.8203);
    SetPlayerFacingAngle(playerid, 89.5472);
    SetPlayerCameraPos(playerid,2078.5840,1105.8773,10.8203);
    SetPlayerCameraLookAt(playerid,2080.5840,1105.8773,10.8203);
    return 1;
}

public OnPlayerConnect(playerid)
{
    // /register & /login SYstem
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}Please Register Or Input The password");
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Deathmatch Server Registered", "Input The password", "Register", "Leave");
    }
    if(fexist(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}This Account Registered! Please Login To COntinue Or Input The password Below");
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account Is Registered", "Input your password below", "Login", "Leave");
    }
    // END OF /register & /login SYstem
    new string[128];
    new pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "Player %s Has Joined The Server.", pname);
    SendClientMessageToAll(COLOR_PINK, string);
   
    SendClientMessage(playerid, COLOR_LIGHTBLUE,"Welcome To Official: DEATHMATCH GIRL v1.0 BETA!");
    SendClientMessage(playerid, COLOR_PINK," Use Commands /help & /about for GEneral commands server");
    SendClientMessage(playerid, COLOR_DARKRED,"Usage: /login & /register If You Not Yet Registered");
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new string[56];
    new plname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, plname, sizeof(plname));
    format(string, sizeof(string), "Player %s Has Left The Server.", plname);
    SendClientMessageToAll(COLOR_PINK, string);
   
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "Kill", PlayerInfo[playerid][pKill]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
        //GetPlayerIp(playerid,ip,sizeof(ip));
        //dini_IntSet(file,"IP",ip);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerUpdate(playerid) {

    if(GetPlayerWeapon(playerid) == 35)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR ROCKET");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN KILLED BY SERVER FOR ROCKET");
    }

    if(GetPlayerWeapon(playerid) == 36)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR ROCKET");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN KILLED BY SERVER FOR ROCKET");
    }

    if(GetPlayerWeapon(playerid) == 18)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR MOLOTOV");
    }

    if(GetPlayerWeapon(playerid) == 44)
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Nightvision Goggles");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Nightvision Goggles");
    }

    if(GetPlayerWeapon(playerid) == 45)
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Thermal Goggles");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Thermal Goggles");
    }

    if(GetPlayerWeapon(playerid) == 38) // minigun checked
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR MINIGUN");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR MINIGUN'S");
    }
    //End Of weapon cheked
   
    if(GetPlayerSkin(playerid) == 0) //check who have CJ skin
    {
    SetPlayerSkin(playerid, 167);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid, COLOR_RED, "You can't use CJs skin. Changing to another one. Press F4 if you want to select a new skin");
    }
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerInterior(playerid,0);
   
    GivePlayerWeapon(playerid,26,908);//sawn off gun
    GivePlayerWeapon(playerid,24,900);//desert eagle
    GivePlayerWeapon(playerid,29,908);//mp5
    GivePlayerWeapon(playerid,31,988);//m4
    GivePlayerWeapon(playerid,33,988);//Country Rifle
    GivePlayerWeapon(playerid,34,988);//sniper rifle
    GivePlayerWeapon(playerid,43,988);//camera
   
    new randd = random(4); //random spawn
    switch (randd)
    {
    case 0:SetPlayerPos(playerid,1197.49,2768.81,10.82); //at golf club 1
    case 1:SetPlayerPos(playerid,1278.66,2753.25,10.82); //at golf club 2
    case 2:SetPlayerPos(playerid,1214.71,2742.96,10.83); //at golf club 3
    case 3:SetPlayerPos(playerid,1236.29,2819.80,10.81); //at golf club 4
    }
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    SendClientMessageToAll(COLOR_RED, "One A Player Has Been Died RUN!!");
    return 1;
}

// here are all cmds for ZCMD do not have OnPlayerCommandsText
/*command(kick, playerid, params[])
    {
        if(IsPlayerAdmin(playerid)) {
            tmp = strtok(cmdtext,idx);
            if(!strlen(tmp) || strlen(tmp) > 5) {
                return SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"Usage: /kick (id) [reason]");
            }

            new id = strval(tmp);

            if(!IsPlayerConnected(id)) {
                SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/kick : Bad player ID");
                return 1;
        }

        gMessage = strrest(cmdtext,idx);

        GetPlayerName(id,iName,sizeof(iName));
        SendClientMessage(id,ADMINFS_MESSAGE_COLOR,"-- You have been kicked from the server.");

        if(strlen(gMessage) > 0) {
        format(Message,sizeof(Message),"Reason: %s",gMessage);
        SendClientMessage(id,ADMINFS_MESSAGE_COLOR,Message);
        }

        format(Message,sizeof(Message),">> %s(%d) has been kicked.",iName,id);
        SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,Message);

        Kick(id);
        return 1;
        } else {
        SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/kick : You are not an admin");
        return 1;
    }
}*/


command(help, playerid, params[])
{
    SendClientMessage(playerid,COLOR_PINK,"usage commands: /kill /buysawnoff");
    return 1;
}

command(buysawnoff, playerid, params[])
{
    SendClientMessage(playerid,0xAA3333AA, "Thank you for buying an Sawn OFf Gun's,Have fun with it");
    SendClientMessage(playerid,COLOR_PINK,"AND PAID $3000");
    GivePlayerMoney(playerid,-3000);
    GivePlayerWeapon(playerid,26,470);
    return 1;
}

command(kill, playerid, params[]) // command is command too
{
    GameTextForPlayer(COLOR_GREEN, "~g~You Has ~r~Killing Yourself.~r~Stop Emotional!",4000,5);
    SetPlayerHealth(playerid, 0);
    return 1;
}
CMD:(kill, playerid, params[]) // CMD: is command too
{
    GameTextForPlayer(COLOR_GREEN, "~g~You Has ~r~Killing Yourself.~r~Stop Emotional!",4000,5);
    SetPlayerHealth(playerid, 0);
    return 1;
}
//end of try

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Thia Account Not Registered", "Welcome, your not registered Yet, input your registration password below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        //dini_IntSet(file, "Pkill"PlayerInfo[playerid][Pkill] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_PINK, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account   registered", "Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PassWord sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}Your Account Registered", "Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: You Have Successfully logged in!");
        }
    }
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == Pickup1)//sniper pickups
    {
        GameTextForPlayer(playerid,"YOU BOUGHT A SNIPER",5000,5);
        GivePlayerWeapon(playerid,34,8999);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
    }
    if(pickupid == Pickup2)//sniper pickups
    {
        GameTextForPlayer(playerid,"YOU BOUGHT A ~g~Baseball ~r~Bat",5000,5);
        GivePlayerWeapon(playerid,5,1);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
    }
    if(pickupid == PickupHealth)
    {
        SetPlayerHealth(playerid,100);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        DestroyPickup(PickupHealth);
    }
    return 1;
}
REGISTRATION SYSTEM CODE FOR PUT IN GAMEMODE:
AT TOP GM
Код:
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "UserAccount/%s.ini"
pawn Код:
public OnPlayerConnect(playerid)
{
    // /register & /login SYstem
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}Please Register Or Input The password");
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Deathmatch Server Registered", "Input The password", "Register", "Leave");
    }
    if(fexist(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}This Account Registered! Please Login To COntinue Or Input The password Below");
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account Is Registered", "Input your password below", "Login", "Leave");
    }
return 1;
}
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "Kill", PlayerInfo[playerid][pKill]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
        //GetPlayerIp(playerid,ip,sizeof(ip));
        //dini_IntSet(file,"IP",ip);
    }
return 1;
}
the last:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Thia Account Not Registered", "Welcome, your not registered Yet, input your registration password below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        //dini_IntSet(file, "Pkill"PlayerInfo[playerid][Pkill] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_PINK, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account registered", "Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PassWord sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}Your Account Registered", "Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: You Have Successfully logged in!");
        }
    }
    return 1;
}
END OF REGISTRATION COMMANDS

i just need to know how if player loged in then can use admin system make me one tutorial..
Reply
#2

I made just a quick example for you.. If you got any questions feel free to ask me.

pawn Код:
CMD:kick(playerid, params[])
{
    if(PlayerInfo[playerid][pAdminLevel] >= 2)// So this will check if player is an admin level 2 or more and if he is
    {// this code will continue....
        //here goes your code....
    }
    else return SendClientMessage( playerid, 0xFF0000FF, "You'r not an admin!");//if player isn't an admin or hes an admin level 1 -> it will send him a message...
    return 1;
}
Reply
#3

Quote:
Originally Posted by xRyder
Посмотреть сообщение
I made just a quick example for you.. If you got any questions feel free to ask me.

pawn Код:
CMD:kick(playerid, params[])
{
    if(PlayerInfo[playerid][pAdminLevel] >= 2)// So this will check if player is an admin level 2 or more and if he is
    {// this code will continue....
        //here goes your code....
    }
    else return SendClientMessage( playerid, 0xFF0000FF, "You'r not an admin!");//if player isn't an admin or hes an admin level 1 -> it will send him a message...
    return 1;
}
How about Code for continue?
Reply
#4

[ame]http://www.youtube.com/watch?v=HwBeNNjLB8k&feature=channel_video_title[/ame]


Watch this...

Edit: I suggest you to use sscanf and than you can easily create any command.


So, your command will look like this if you use sscanf.

pawn Код:
CMD:kick(playerid, params[])
{
    new player, reason[128], str[128];
    if(PlayerInfo[playerid][pAdminLevel] >= 2)
    {
        if(!sscanf(params, "us[128]",player, reason))
        {
            if(IsPlayerConnected(player))
            {
                SendClientMessage( playerid , 0xFFFFFFFF, "You have kicked the player!");
                format(str, sizeof(str), "You got kicked by Admin | Reason: %s.", reason);
                SendClientMessage( player , 0xFFFFFFFF, str);
                Kick(player);
            }
            else return SendClientMessage( playerid , 0xFF0000FF, "This player is not online.");
        }
        else return SendClientMessage( playerid , 0xFFFFFFFF, "Usage: /kick [playerid][reason]");
    }
    else return SendClientMessage( playerid, 0xFF0000FF, "You'r not an admin!");
    return 1;
}
Untested.
Reply
#5

hum thanks man.. i will try
Reply
#6

OMFD:
pawn Код:
CMD:kick(playerid, parans[])
{
    new pName[MAX_PLAYER_NAME]; // Here we are defining the kicking's name
    GetPlayerName(playerid, pName, sizeof(pName));
    if(!IsPlayerAdmin(playerid)) return 0; // Checking if the player is rcon.
    new targetid, reason[64], string[128]; // targetid is also a pName
    if(sscanf(params, "uz", targetid, reason)) return SendClientMessage(playerid, COLOR_RED, "Usage: /kick [playerid/partofname] [reason]"); // here it tells the player to use /kick playerid reason or /kick partofname reason
    if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_GREY, "Player not connected or is yourself!"); // This is if the player is not connected, or you can't kick yourself.
    format(string, sizeof(string), "%s has been kicked by Rcon Admin (Reason: %s)",pName, reason);
    SendClientMessageToAll(COLOR_YELLOW, string); // The yellow define will be up!
    Kick(targetid);
  return 1;
}
Reply
#7

The same for ban just:
pawn Код:
CMD:ban(playerid, parans[])
{
    new pName[MAX_PLAYER_NAME]; // Here we are defining the kicking's name
    GetPlayerName(playerid, pName, sizeof(pName));
    if(!IsPlayerAdmin(playerid)) return 0; // Checking if the player is rcon.
    new targetid, reason[64], string[128]; // targetid is also a pName
    if(sscanf(params, "uz", targetid, reason)) return SendClientMessage(playerid, COLOR_RED, "Usage: /ban [playerid/partofname] [reason]"); // here it tells the player to use /kick playerid reason or /kick partofname reason
    if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_GREY, "Player not connected or is yourself!"); // This is if the player is not connected, or you can't ban yourself.
    format(string, sizeof(string), "%s has been banned by Rcon Admin (Reason: %s)",pName, reason);
    SendClientMessageToAll(COLOR_YELLOW, string); // The yellow define will be up!
    Ban(targetid);
  return 1;
}
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